/trunk/lib
statusBar.bg = statusBar:CreateTexture(nil, "BORDER") |
statusBar.bg:SetAllPoints(statusBar) |
statusBar.bg:SetTexture(auraBarParent.auraBarTexture or [[Interface\TargetingFrame\UI-StatusBar]]) |
--statusBar.bg:SetVertexColor(.5, 1, .5) |
--statusBar.bg:SetVertexColor(unpack(auraBarParent.bgColor or {.5, 1, .5})) |
--statusBar.bg:SetAlpha(auraBarParent.bgalpha or 1) |
if auraBarParent.down == true then |