WoWInterface SVN idActionbar

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    /trunk
    from Rev 8 to Rev 9
    Reverse comparison

Rev 8 → Rev 9

idActionbar.toc
1,8 → 1,3
## Interface: 20400
## Notes: My own minimal actionbar addon.
 
## LoadManagers: AddonLoader
## X-LoadOn-Always: delayed
 
## Interface: 30000
Addon.lua
 
Addon.lua
19,6 → 19,7
_G.IDACTIONBAR_BARS = bars
 
local enable
local onevent
local set_button_look_zoomed
local create_button
local create_bar
72,25 → 73,30
end
 
function enable ()
buttons = {}
for i = 1,48 do buttons[i] = create_button(i) end
bars.bar1 = create_bar(BAR_NAME .. 1, buttons, 12)
 
buttons = {}
for i = 1,10 do buttons[i] = _G['PetActionButton' .. i] end
bars.bar2 = create_bar(BAR_NAME .. 'Pet', buttons, 10)
 
bars.bar1:SetPoint(BC, UIParent, BC, 0, BUTTON_PADDING)
bars.bar2:SetPoint(BC, bars.bar1, TC, 0, BUTTON_PADDING)
 
MainMenuBar:Hide()
MainMenuBar:SetScript('OnShow', MainMenuBar.Hide)
 
for i = 1, 48 do
SetBindingClick(BUTTON_BINDINGS[i], BUTTON_NAME .. i)
end
end
enable()
 
buttons = {}
for i = 1,48 do buttons[i] = create_button(i) end
bars.bar1 = create_bar(BAR_NAME .. 1, buttons, 12)
function onevent (frame, event, ...)
if event == 'PLAYER_LOGIN' then
enable()
end
end
 
buttons = {}
for i = 1,10 do buttons[i] = _G['PetActionButton' .. i] end
bars.bar2 = create_bar(BAR_NAME .. 'Pet', buttons, 10)
 
bars.bar1:SetPoint(BC, UIParent, BC, 0, BUTTON_PADDING)
bars.bar2:SetPoint(BC, bars.bar1, TC, 0, BUTTON_PADDING)
 
MainMenuBar:Hide()
MainMenuBar:SetScript('OnShow', MainMenuBar.Hide)
 
eventframe:SetScript('OnEvent', enable)
eventframe:SetScript('OnEvent', onevent)
eventframe:RegisterEvent('PLAYER_LOGIN')