WoWInterface SVN mNameplates

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trunk/mNameplates/Changelog-mNameplates-r20101026053820.txt File deleted
trunk/mNameplates/mNameplates.toc
3,9 → 3,9
## Notes: Replacement for the default nameplates.
## Author: mangeg
## SavedVariables: mNameplatesDB
## Version: 0.1
## Version: 1.11
## OptionalDeps: LibBackdrop-1.0
## X-Curse-Packaged-Version: r20101026053820
## X-Curse-Packaged-Version: 1.11
## X-Curse-Project-Name: mNameplates
## X-Curse-Project-ID: mnameplates
## X-Curse-Repository-ID: wow/mnameplates/mainline
trunk/mNameplates/mNameplates.lua
330,7 → 330,7
Background:SetPoint("CENTER")
 
local back = CreateFrame("Frame", nil, Background)
LibStub("LibBackdrop-1.0"):EnhanceBackdrop(back)
--LibStub("LibBackdrop-1.0"):EnhanceBackdrop(back)
back:SetFrameLevel(Background:GetFrameLevel() - 1 )
Background.backdrop = back
end
trunk/mNameplates/Changelog-mNameplates-1.11.txt New file
0,0 → 1,14
tag 1.11
a79e0019bb8c5fdb3c83ce0af6678fdf85cd3098
Mange <>
2010-10-31 19:40:33 +0100
 
Tagging
 
 
--------------------
 
Mange:
- Still issues with LibBackdrop, so not using it for now.
- Using LibBackdrop again, problem seems to be solved.
- Using old backdrop function for now until LibBackdrop problems with Texture coords out of range are fixed.
trunk/mNameplates/Libs/LibBackdrop-1.0/LibBackdrop-1.0.toc
6,7 → 6,7
## X-Website: http://www.wowace.com
## X-Category: Library
## X-License: All Rights Reserved
## X-Curse-Packaged-Version: 1.0.7
## X-Curse-Packaged-Version: 1.0.7-4-gc67fc1c
## X-Curse-Project-Name: LibBackdrop-1.0
## X-Curse-Project-ID: libbackdrop-1-0
## X-Curse-Repository-ID: wow/libbackdrop-1-0/mainline
trunk/mNameplates/Libs/LibBackdrop-1.0/LibBackdrop-1.0.lua
4,7 → 4,7
and decorate a given frame with a backdrop.
Credits to Lilsparky for doing the math for cutting up the quadrants
--]]
local MAJOR, MINOR = "LibBackdrop-1.0", 1
local MAJOR, MINOR = "LibBackdrop-1.0", 2
local Backdrop, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 
if not Backdrop then return end -- No upgrade needed
46,9 → 46,9
frame._backdrop["Edge"..k] = texture
end
frame._backdrop["bgTexture"] = frame:CreateTexture(nil,"BACKGROUND")
frame.SetBackdrop = Backdrop.SetBackdrop -- Set the backdrop of the frame according to the specification provided.
frame.SetBackdrop = Backdrop.SetBackdrop -- Set the backdrop of the frame according to the specification provided.
frame.GetBackdrop = Backdrop.GetBackdrop -- Get the backdrop of the frame for use in SetBackdrop
frame.SetBackdropBorderColor = Backdrop.SetBackdropBorderColor --(r, g, b[, a]) - Set the frame's backdrop's border's color.
frame.SetBackdropBorderColor = Backdrop.SetBackdropBorderColor --(r, g, b[, a]) - Set the frame's backdrop's border's color.
frame.GetBackdropBorderColor = Backdrop.GetBackdropBorderColor -- Get the frame's backdrop's border's color.
frame.SetBackdropColor = Backdrop.SetBackdropColor --(r, g, b[, a]) - Set the frame's backdrop color.
frame.GetBackdropColor = Backdrop.GetBackdropColor -- Get the backdrop color
108,10 → 108,10
--]]
 
--[[
{
bgFile = "bgFile",
edgeFile = "edgeFile", tile = false, tileSize = 0, edgeSize = 32,
insets = { left = 0, right = 0, top = 0, bottom = 0
{
bgFile = "bgFile",
edgeFile = "edgeFile", tile = false, tileSize = 0, edgeSize = 32,
insets = { left = 0, right = 0, top = 0, bottom = 0
}
Alternatily you can use the new blizz style of borders
where you have a corner file and 1 file for each side. To build those style of borders
125,7 → 125,7
["LEFT"] = "Interface/DialogFrame/DialogFrame-Left",
["TOP"] = "Interface/DialogFrame/DialogFrame-Top",
["BOT"] = "Interface/DialogFrame/DialogFrame-Bot",
["RIGHT"] = "Interface/DialogFrame/DialogFrame-Right",
["RIGHT"] = "Interface/DialogFrame/DialogFrame-Right",
}
--]]
 
154,15 → 154,26
}
local hSides = {
TOP = 2,
BOT = 3,
BOT = 3,
}
 
local NaN = {
["nan"] = true,
["-1.#IND"] = true,
["-1.#INF"] = true,
["nil"] = true,
}
 
-- Resizing hook to keep them aligned
local function Resize(frame)
if not frame then
return
end
local w,h = frame:GetWidth()-frame.bgEdgeSize*2, frame:GetHeight()-frame.bgEdgeSize*2
if NaN[tostring(w)] or NaN[tostring(h)] then
-- frame was resized to nothing.
return
end
for k,v in pairs(vSides) do
local t = frame["Edge"..k]
local y = h/frame.bgEdgeSize
216,7 → 227,7
texture:SetWidth(frame.bgEdgeSize)
texture:SetHeight(frame.bgEdgeSize)
texture:SetTexCoord(nk[k].l,nk[k].r,nk[k].t,nk[k].b)
end
end
end
-- Attach new style sdes
local function AttachNewSides(frame,w,h)
300,7 → 311,7
if k == "TOP" then -- Flip
x1,x2 = x2, x1
end
texture:SetTexCoord(x1,0, x2,0, x1,y, x2, y)
texture:SetTexCoord(x1,0, x2,0, x1,y, x2, y)
end
end
 
358,7 → 369,7
self._backdrop.bgTexture:SetPoint("TOPLEFT", self._backdrop, "TOPLEFT", options.insets.left, -options.insets.top)
self._backdrop.bgTexture:SetPoint("BOTTOMRIGHT", self._backdrop, "BOTTOMRIGHT", -options.insets.right, options.insets.bottom)
if options.tile then
self._backdrop.bgTexture:SetTexCoord(0,w/options.tileSize, 0,h/options.tileSize)
self._backdrop.bgTexture:SetTexCoord(0,w/options.tileSize, 0,h/options.tileSize)
end
self._backdrop:SetScript("OnSizeChanged", Resize)
end
424,7 → 435,7
self._backdrop["EdgeTOP"]:SetGradient(orientation,minR,minG,minB,maxR,maxG,maxB)
self._backdrop["EdgeTOPRIGHTCORNER"]:SetGradient(orientation,maxR,maxG,maxB,maxR,maxG,maxB)
self._backdrop["EdgeBOTRIGHTCORNER"]:SetGradient(orientation,maxR,maxG,maxB,maxR,maxG,maxB)
self._backdrop["EdgeRIGHT"]:SetGradient(orientation,maxR,maxG,maxB,maxR,maxG,maxB)
self._backdrop["EdgeRIGHT"]:SetGradient(orientation,maxR,maxG,maxB,maxR,maxG,maxB)
else
self._backdrop["EdgeTOPLEFTCORNER"]:SetGradient(orientation,maxR,maxG,maxB,maxR,maxG,maxB)
self._backdrop["EdgeBOTLEFTCORNER"]:SetGradient(orientation,minR,minG,minB,minR,minG,minB)
433,7 → 444,7
self._backdrop["EdgeTOP"]:SetGradient(orientation,maxR,maxG,maxB,maxR,maxG,maxB)
self._backdrop["EdgeTOPRIGHTCORNER"]:SetGradient(orientation,maxR,maxG,maxB,maxR,maxG,maxB)
self._backdrop["EdgeBOTRIGHTCORNER"]:SetGradient(orientation,minR,minG,minB,minR,minG,minB)
self._backdrop["EdgeRIGHT"]:SetGradient(orientation,minR,minG,minB,maxR,maxG,maxB)
self._backdrop["EdgeRIGHT"]:SetGradient(orientation,minR,minG,minB,maxR,maxG,maxB)
end
end
 
450,7 → 461,7
self._backdrop["EdgeTOP"]:SetGradientAlpha(orientation,minR,minG,minB,minA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeTOPRIGHTCORNER"]:SetGradientAlpha(orientation,maxR,maxG,maxB,maxA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeBOTRIGHTCORNER"]:SetGradientAlpha(orientation,maxR,maxG,maxB,maxA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeRIGHT"]:SetGradientAlpha(orientation,maxR,maxG,maxB,maxA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeRIGHT"]:SetGradientAlpha(orientation,maxR,maxG,maxB,maxA,maxR,maxG,maxB,maxA)
else
self._backdrop["EdgeTOPLEFTCORNER"]:SetGradientAlpha(orientation,maxR,maxG,maxB,maxA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeBOTLEFTCORNER"]:SetGradientAlpha(orientation,minR,minG,minB,minA,minR,minG,minB,minA)
459,7 → 470,7
self._backdrop["EdgeTOP"]:SetGradientAlpha(orientation,maxR,maxG,maxB,maxA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeTOPRIGHTCORNER"]:SetGradientAlpha(orientation,maxR,maxG,maxB,maxA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeBOTRIGHTCORNER"]:SetGradientAlpha(orientation,minR,minG,minB,minA,minR,minG,minB,minA)
self._backdrop["EdgeRIGHT"]:SetGradientAlpha(orientation,minR,minG,minB,minA,maxR,maxG,maxB,maxA)
self._backdrop["EdgeRIGHT"]:SetGradientAlpha(orientation,minR,minG,minB,minA,maxR,maxG,maxB,maxA)
end
end
 
483,13 → 494,13
-- Attach croners
AttachNewCorners(self._backdrop)
-- Attach sides
AttachNewSides(self._backdrop,w,h)
AttachNewSides(self._backdrop,w,h)
end
-- Attach Background
self._backdrop.bgTexture:SetPoint("TOPLEFT", self._backdrop, "TOPLEFT", options.insets.left, -options.insets.top)
self._backdrop.bgTexture:SetPoint("BOTTOMRIGHT", self._backdrop, "BOTTOMRIGHT", -options.insets.right, options.insets.bottom)
if options.tile then
self._backdrop.bgTexture:SetTexCoord(0,w/options.tileSize, 0,h/options.tileSize)
self._backdrop.bgTexture:SetTexCoord(0,w/options.tileSize, 0,h/options.tileSize)
end
end
 
trunk/mNameplates/Libs/LibSharedMedia-3.0/LibSharedMedia-3.0.lua
1,6 → 1,6
--[[
Name: LibSharedMedia-3.0
Revision: $Revision: 58 $
Revision: $Revision: 62 $
Author: Elkano (elkano@gmx.de)
Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
Website: http://www.wowace.com/projects/libsharedmedia-3-0/
9,7 → 9,7
License: LGPL v2.1
]]
 
local MAJOR, MINOR = "LibSharedMedia-3.0", 90000 + tonumber(("$Revision: 58 $"):match("(%d+)"))
local MAJOR, MINOR = "LibSharedMedia-3.0", 100001 -- increase manualy on changes
local lib = LibStub:NewLibrary(MAJOR, MINOR)
 
if not lib then return end
59,14 → 59,18
-- populate lib with default Blizzard data
-- BACKGROUND
if not lib.MediaTable.background then lib.MediaTable.background = {} end
lib.MediaTable.background["Blizzard Dialog Background"] = [[Interface\DialogFrame\UI-DialogBox-Background]]
lib.MediaTable.background["Blizzard Low Health"] = [[Interface\FullScreenTextures\LowHealth]]
lib.MediaTable.background["Blizzard Out of Control"] = [[Interface\FullScreenTextures\OutOfControl]]
lib.MediaTable.background["Blizzard Parchment"] = [[Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal]]
lib.MediaTable.background["Blizzard Parchment 2"] = [[Interface\AchievementFrame\UI-Achievement-Parchment]]
lib.MediaTable.background["Blizzard Tabard Background"] = [[Interface\TabardFrame\TabardFrameBackground]]
lib.MediaTable.background["Blizzard Tooltip"] = [[Interface\Tooltips\UI-Tooltip-Background]]
lib.MediaTable.background["Solid"] = [[Interface\Buttons\WHITE8X8]]
lib.MediaTable.background["Blizzard Dialog Background"] = [[Interface\DialogFrame\UI-DialogBox-Background]]
lib.MediaTable.background["Blizzard Dialog Background Dark"] = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]]
lib.MediaTable.background["Blizzard Dialog Background Gold"] = [[Interface\DialogFrame\UI-DialogBox-Gold-Background]]
lib.MediaTable.background["Blizzard Low Health"] = [[Interface\FullScreenTextures\LowHealth]]
lib.MediaTable.background["Blizzard Marble"] = [[Interface\FrameGeneral\UI-Background-Marble]]
lib.MediaTable.background["Blizzard Out of Control"] = [[Interface\FullScreenTextures\OutOfControl]]
lib.MediaTable.background["Blizzard Parchment"] = [[Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal]]
lib.MediaTable.background["Blizzard Parchment 2"] = [[Interface\AchievementFrame\UI-GuildAchievement-Parchment-Horizontal]]
lib.MediaTable.background["Blizzard Rock"] = [[Interface\FrameGeneral\UI-Background-Rock]]
lib.MediaTable.background["Blizzard Tabard Background"] = [[Interface\TabardFrame\TabardFrameBackground]]
lib.MediaTable.background["Blizzard Tooltip"] = [[Interface\Tooltips\UI-Tooltip-Background]]
lib.MediaTable.background["Solid"] = [[Interface\Buttons\WHITE8X8]]
 
-- BORDER
if not lib.MediaTable.border then lib.MediaTable.border = {} end
137,11 → 141,12
-- STATUSBAR
if not lib.MediaTable.statusbar then lib.MediaTable.statusbar = {} end
lib.MediaTable.statusbar["Blizzard"] = [[Interface\TargetingFrame\UI-StatusBar]]
lib.MediaTable.statusbar["Blizzard Character Skills Bar"] = [[Interface\PaperDollInfoFrame\UI-Character-Skills-Bar]]
lib.DefaultMedia.statusbar = "Blizzard"
 
-- SOUND
if not lib.MediaTable.sound then lib.MediaTable.sound = {} end
lib.MediaTable.sound["None"] = [[Interface\Quiet.mp3]] -- Relies on the fact that PlaySound[File] doesn't error on non-existing input.
lib.MediaTable.sound["None"] = [[Interface\Quiet.ogg]] -- Relies on the fact that PlaySound[File] doesn't error on non-existing input.
lib.DefaultMedia.sound = "None"
 
local function rebuildMediaList(mediatype)
165,8 → 170,8
if type(key) ~= "string" then
error(MAJOR..":Register(mediatype, key, data, langmask) - key must be string, got "..type(key))
end
mediatype = mediatype:lower()
if mediatype == lib.MediaType.FONT and ((langmask and band(langmask, LOCALE_MASK) == 0) or not (langmask or locale_is_western)) then return false end
mediatype = mediatype:lower()
if not mediaTable[mediatype] then mediaTable[mediatype] = {} end
local mtable = mediaTable[mediatype]
if mtable[key] then return false end
trunk/mNameplates/Libs/AceAddon-3.0/AceAddon-3.0.lua
28,9 → 28,9
-- end
-- @class file
-- @name AceAddon-3.0.lua
-- @release $Id: AceAddon-3.0.lua 895 2009-12-06 16:28:55Z nevcairiel $
-- @release $Id: AceAddon-3.0.lua 980 2010-10-27 14:20:11Z nevcairiel $
 
local MAJOR, MINOR = "AceAddon-3.0", 5
local MAJOR, MINOR = "AceAddon-3.0", 10
local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 
if not AceAddon then return end -- No Upgrade needed.
153,6 → 153,7
setmetatable( object, addonmeta )
self.addons[name] = object
object.modules = {}
object.orderedModules = {}
object.defaultModuleLibraries = {}
Embed( object ) -- embed NewModule, GetModule methods
self:EmbedLibraries(object, select(i,...))
285,6 → 286,7
 
safecall(self.OnModuleCreated, self, module) -- Was in Ace2 and I think it could be a cool thing to have handy.
self.modules[name] = module
tinsert(self.orderedModules, module)
 
return module
end
489,12 → 491,14
-- target (object) - target object to embed aceaddon in
--
-- this is a local function specifically since it's meant to be only called internally
function Embed(target)
function Embed(target, skipPMixins)
for k, v in pairs(mixins) do
target[k] = v
end
for k, v in pairs(pmixins) do
target[k] = target[k] or v
if not skipPMixins then
for k, v in pairs(pmixins) do
target[k] = target[k] or v
end
end
end
 
547,8 → 551,9
end
 
-- enable possible modules.
for name, module in pairs(addon.modules) do
self:EnableAddon(module)
local modules = addon.orderedModules
for i = 1, #modules do
self:EnableAddon(modules[i])
end
end
return self.statuses[addon.name] -- return true if we're disabled
580,8 → 585,9
if lib then safecall(lib.OnEmbedDisable, lib, addon) end
end
-- disable possible modules.
for name, module in pairs(addon.modules) do
self:DisableAddon(module)
local modules = addon.orderedModules
for i = 1, #modules do
self:DisableAddon(modules[i])
end
end
 
638,5 → 644,15
 
-- upgrade embeded
for name, addon in pairs(AceAddon.addons) do
Embed(addon)
Embed(addon, true)
end
 
-- 2010-10-27 nevcairiel - add new "orderedModules" table
if oldminor and oldminor < 10 then
for name, addon in pairs(AceAddon.addons) do
addon.orderedModules = {}
for module_name, module in pairs(addon.modules) do
tinsert(addon.orderedModules, module)
end
end
end