/DeathNote
DeathNoteDB = DeathNote.Defaults |
print("DeathNote: Database reset!") |
end |
if not DeathNoteDB[realmName] then DeathNoteDB[realmName] = {} end |
end |
local function OnTooltipSetUnit(tooltip, ...) |
## Title: DeathNote |
## Notes: Prepares hostile players for their death. |
## SavedVariables: DeathNoteDB |
## Version: 1.1 |
## Version: 1.2 |
TooltipSpacerLine.lua |
DeathNote.lua |