WoWInterface SVN oUF_P3lim

Compare Revisions

  • This comparison shows the changes necessary to convert path
    /trunk
    from Rev 83 to Rev 84
    Reverse comparison

Rev 83 → Rev 84

oUF_P3lim/oUF_P3lim.lua
17,8 → 17,6
insets = {top = -1, left = -1, bottom = -1, right = -1},
}
 
if(LibStub) then LibStub('LibSharedMedia-3.0', true):Register('statusbar', 'Minimalist', texture) end
 
local colors = setmetatable({
power = setmetatable({
['MANA'] = {0, 144/255, 1}
57,28 → 55,21
return string.format('|cff%02x%02x%02x', r * 255, g * 255, b * 255)
end
 
oUF.TagEvents['[p3limpvp]'] = 'PLAYER_FLAGS_CHANGED'
oUF.Tags['[p3limpvp]'] = function(unit)
return UnitIsPVP(unit) and not IsPVPTimerRunning() and '*' or IsPVPTimerRunning() and format('%d:%02d', floor((GetPVPTimer() / 1000) / 60), (GetPVPTimer() / 1000) % 60)
end
 
oUF.Tags['[p3limdifficulty]'] = function(unit)
local level = UnitLevel(unit)
return UnitCanAttack('player', unit) and hex(GetDifficultyColor((level > 0) and level or 99)) or '|cff0090ff'
end
 
oUF.TagEvents['[p3limthreat]'] = 'UNIT_THREAT_LIST_UPDATE'
oUF.Tags['[p3limthreat]'] = function()
local tanking, _, perc = UnitDetailedThreatSituation('player', 'target')
return not tanking and perc and hex(GetThreatStatusColor(UnitThreatSituation('player', 'target')))..floor(perc)
local _, _, perc = UnitDetailedThreatSituation('player', 'target')
return perc and hex(GetThreatStatusColor(UnitThreatSituation('player', 'target')))..floor(perc)
end
 
oUF.TagEvents['[p3limstatus]'] = 'UNIT_HEALTH'
oUF.Tags['[p3limstatus]'] = function(unit)
return not UnitIsConnected(unit) and PLAYER_OFFLINE or UnitIsGhost(unit) and 'Ghost' or UnitIsDead(unit) and DEAD
return not UnitIsConnected(unit) and 'Offline' or UnitIsGhost(unit) and 'Ghost' or UnitIsDead(unit) and 'Dead'
end
 
oUF.TagEvents['[p3limhp]'] = 'UNIT_HEALTH UNIT_MAXHEALTH'
oUF.Tags['[p3limhp]'] = function(unit)
local status = oUF.Tags['[p3limstatus]'](unit)
local min, max = UnitHealth(unit), UnitHealthMax(unit)
89,7 → 80,6
(min~=max) and format('%s |cff0090ff/|r %s', truncate(min), truncate(max)) or max
end
 
oUF.TagEvents['[p3limpp]'] = oUF.TagEvents['[curpp]']
oUF.Tags['[p3limpp]'] = function(unit)
local power = oUF.Tags['[curpp]'](unit)
local num, str = UnitPowerType(unit)
114,15 → 104,6
return UnitPowerType(unit) ~= 0 and format('|cff0090ff%d - %d%%|r', min, math.floor(min / max * 100))
end
 
local function updateMasterLooter(self)
self.MasterLooter:ClearAllPoints()
if((UnitInParty(self.unit) or UnitInRaid(self.unit)) and UnitIsPartyLeader(self.unit)) then
self.MasterLooter:SetPoint('LEFT', self.Leader, 'RIGHT')
else
self.MasterLooter:SetPoint('TOPLEFT', self, 0, 8)
end
end
 
local function updateCombo(self, event, unit)
if(unit == PlayerFrame.unit and unit ~= self.CPoints.unit) then
self.CPoints.unit = unit
233,7 → 214,6
 
local function styleFunction(self, unit)
self.colors = colors
 
self.menu = menu
self:RegisterForClicks('AnyUp')
self:SetAttribute('type2', 'menu')
313,15 → 293,10
self.Leader:SetHeight(16)
self.Leader:SetWidth(16)
 
self.MasterLooter = self.Health:CreateTexture(nil, 'OVERLAY')
self.MasterLooter:SetPoint('LEFT', self.Leader, 'RIGHT')
self.MasterLooter:SetHeight(16)
self.MasterLooter:SetWidth(16)
 
table.insert(self.__elements, updateMasterLooter)
self:RegisterEvent('PARTY_LOOT_METHOD_CHANGED', updateMasterLooter)
self:RegisterEvent('PARTY_MEMBERS_CHANGED', updateMasterLooter)
self:RegisterEvent('PARTY_LEADER_CHANGED', updateMasterLooter)
self.Assistant = self.Health:CreateTexture(nil, 'OVERLAY')
self.Assistant:SetPoint('TOPLEFT', self, 0, 8)
self.Assistant:SetHeight(16)
self.Assistant:SetWidth(16)
else
local focus = unit == 'focus'
self.Debuffs = CreateFrame('Frame', nil, self)
351,7 → 326,7
local info = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallLeft')
info:SetPoint('LEFT', self.Health, 2, -1)
info:SetPoint('RIGHT', hpvalue, 'LEFT')
self:Tag(info, unit == 'target' and '[p3limname] [p3limdifficulty][smartlevel] [rare]|r' or '[p3limname]')
self:Tag(info, unit == 'target' and '[p3limname]|cff0090ff[( )rare]|r' or '[p3limname]')
end
 
if(unit == 'pet') then
399,6 → 374,7
self.Debuffs:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', -1, -2)
self.Debuffs:SetHeight(22 * 0.97)
self.Debuffs:SetWidth(230)
self.Debuffs.num = 20
self.Debuffs.size = 22 * 0.97
self.Debuffs.spacing = 2
self.Debuffs.initialAnchor = 'TOPLEFT'
458,7 → 434,6
self.RuneBar[i]:SetWidth(230/6 - 0.85)
self.RuneBar[i]:SetBackdrop(backdrop)
self.RuneBar[i]:SetBackdropColor(0, 0, 0)
self.RuneBar[i]:SetMinMaxValues(0, 1)
 
self.RuneBar[i].bg = self.RuneBar[i]:CreateTexture(nil, 'BORDER')
self.RuneBar[i].bg:SetAllPoints(self.RuneBar[i])