WoWInterface SVN oUF_Reputation

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    from Rev 4 to Rev 5
    Reverse comparison

Rev 4 → Rev 5

trunk/oUF_Reputation/oUF_Reputation.lua
14,6 → 14,8
 
--]]
local function Tooltip(self, min, max, name, id)
if(self.MouseOver) then self:SetAlpha(1) end
 
GameTooltip:SetOwner(self, 'ANCHOR_BOTTOMRIGHT', 5, -5)
GameTooltip:AddLine(string.format('%s (%s)', name, _G['FACTION_STANDING_LABEL'..id]))
GameTooltip:AddLine(string.format('%d/%d (%.1f%%)', min, max, min/max*100))
22,42 → 24,37
 
local function Update(self, event, unit)
local bar = self.Reputation
 
if(GetWatchedFactionInfo()) then
local name, id, min, max, value = GetWatchedFactionInfo()
if(not GetWatchedFactionInfo()) then return bar:Hide()
 
bar:SetMinMaxValues(min, max)
bar:SetValue(value)
bar:EnableMouse()
bar:Show()
local name, id, min, max, value = GetWatchedFactionInfo()
bar:SetMinMaxValues(min, max)
bar:SetValue(value)
bar:Show()
 
if(bar.Text) then
if(bar.OverrideText) then
bar:OverrideText(min, max, value, name, id)
else
bar.Text:SetFormattedText('%d / %d - %s', value - min, max - min, name)
end
if(bar.Text) then
if(bar.OverrideText) then
bar:OverrideText(min, max, value, name, id)
else
bar.Text:SetFormattedText('%d / %d - %s', value - min, max - min, name)
end
end
 
if(bar.Tooltip and bar.MouseOver) then
bar:SetScript('OnEnter', function() bar:SetAlpha(1); Tooltip(bar, value - min, max - min, name, id) end)
elseif(bar.Tooltip and not bar.MouseOver) then
bar:SetScript('OnEnter', function() Tooltip(bar, value - min, max - min, name, id) end)
end
if(bar.Tooltip) then
bar:SetScript('OnEnter', function()
Tooltip(bar, value - min, max - min, name, id)
end)
end
 
if(bar.PostUpdate) then bar.PostUpdate(self, event, unit, bar, min, max, value, name, id) end
else
bar:Hide()
end
if(bar.PostUpdate) then bar.PostUpdate(self, event, unit, bar, min, max, value, name, id) end
end
 
local function Enable(self)
local function Enable(self, unit)
local reputation = self.Reputation
if(reputation) then
if(reputation and unit == 'player') then
self:RegisterEvent('UPDATE_FACTION', Update)
 
if(not reputation:GetStatusBarTexture()) then
reputation:SetStatusBarTexture([=[Interface\TargetingFrame\UI-StatusBar]=])
if(reputation.Tooltip or reputation.MouseOver) then
reputation:EnableMouse()
end
 
if(reputation.Tooltip and reputation.MouseOver) then
71,6 → 68,11
reputation:SetScript('OnLeave', function() GameTooltip:Hide() end)
end
 
if(not reputation:GetStatusBarTexture()) then
reputation:SetStatusBarTexture([=[Interface\TargetingFrame\UI-StatusBar]=])
end
 
 
return true
end
end