/
local smooth = mediaPath .. 'oRA3' |
local gradient = mediaPath .. 'Ish14' |
--[[ |
In patch 3.3.3 Blizzard added a way to tile statusbar textures horizontally |
and vertically. Turn this on if your statusbar texture is tiled and you do |
not want it. If your texture has a gradient then just make the texture 128 |
pixels wide or longer. |
]] |
local fixbartext = false |
ns.fonts = {} |
ns.fonts.silk = mediaPath.."slkscr.ttf" |
ns.fonts.silkb = mediaPath.."slkscrb.ttf" |
end |
local function fixStatBar(bar) |
if not fixbartex then return end |
bar:GetStatusBarTexture():SetHorizTile(false) |
end |