WoWInterface SVN zz_Actionbuttons

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  • This comparison shows the changes necessary to convert path
    /
    from Rev 12 to Rev 11
    Reverse comparison

Rev 12 → Rev 11

trunk/zz_Actionbuttons/core.lua
132,13 → 132,13
end
]])
f:SetAttribute('_onstate-vehicle', [[
self:SetAttribute("state",newstate)
if(newstate == 'player') then
if(newstate == 'vehicle') then
control:ChildUpdate('actionpage', self:GetID())
elseif(newstate == 'novehicle') then
self:SetAttribute('actionpage', nil)
else
self:SetAttribute('actionpage', 11)
control:ChildUpdate('actionpage', self:GetID())
end
control:ChildUpdate('actionpage', self:GetID())
print(newstate, self:GetAttribute('action--old'),self:GetAttribute('actionpage'))
]])
if(class == "WARRIOR") then
RegisterStateDriver(f, "page", "[bonusbar:1] 7;[bonusbar:2] 8;[bonusbar:3] 9;1")
150,7 → 150,7
RegisterStateDriver(f, "page", "[stance:1] 7; 1")
end
RegisterStateDriver(f, "possess", "[bonusbar:5] 11")
RegisterStateDriver(f, "vehicle", "[vehicleui]vehicle;player")
RegisterStateDriver(f, "vehicle", "[vehicleui]vehicle;novehicle")
end
local lastbutton = f
 
163,7 → 163,7
b:SetAttribute('action--base',b:GetAttribute('action') or i)
if(bid == 1) then
b:SetAttribute('_childupdate-actionpage', [[
self:SetAttribute('action--dummy', self:GetAttribute('action--dummy'))
self:SetAttribute('action--base', self:GetAttribute('action--base'))
]])
elseif(bid<7) then
b:SetAttribute('_childupdate-actionpage', [[