lastbutton = nil |
for spellId, aura in pairs(auras) do |
for _, itype in ipairs(types) do |
aurainfo = {UnitAura("player", aura[1],nil,itype)} |
-- print(aurainfo[1],aura[1],aurainfo[14],aurainfo[15],aurainfo[16]) |
updateAura(spellId,aurainfo) |
if(aurainfo[1]) then |
checked[spellId] = true |
-- print(tostring(aura[1]).."-"..tostring(itype)) |
if(aura[1]) then |
aurainfo = {UnitAura("player", aura[1],nil,itype)} |
-- print(aurainfo[1],aura[1],aurainfo[14],aurainfo[15],aurainfo[16]) |
updateAura(spellId,aurainfo) |
if(aurainfo[1]) then |
checked[spellId] = true |
end |
end |
end |
end |