/
end |
local function update() |
--print("uo") |
db['char_db'][player]['worldbosses'] = db['char_db'][player]['worldbosses'] or {} |
if(db['quests']) then |
for questId, questData in pairs(db['quests']) do |
-- print(player..":"..questId.." "..tostring(questData['minlevel']) .. "-".. tostring(db['char_db'][player]['level'])) |
end |
end |
if(db['worldbosses']) then |
db['char_db'][player]['worldbosses'] = db['char_db'][player]['worldbosses'] or {} |
wipe(db['char_db'][player]['worldbosses']) |
for i=1,GetNumSavedWorldBosses() do |
local name, worldBossID, reset = GetSavedWorldBossInfo(i) |
end |
local function countQuestData(charData) |
local count = 0 |
for k,v in pairs(charData) do |
if(v) then |
count = count + 1 |
if(type(charData) == 'table') then |
for k,v in pairs(charData) do |
if(v) then |
count = count + 1 |
end |
end |
end |
return count |