Compare with Previous | Blame | View Log
local addon, engine = ... engine[1] = CreateFrame("Frame", nil, UIParent) engine[2] = {} engine[3] = {} engine[1]:RegisterEvent("ADDON_LOADED") function engine:unpack() return self[1], self[2], self[3] end bdlc = engine[1] f = engine[2] c = engine[3] bdlc.player_realm = GetRealmName() bdlc.local_player = UnitName("player").."-"..bdlc.player_realm bdlc.tier_names = { ['Protector'] = true, ['Conqueror'] = true, ['Vanquisher'] = true, ['Defender'] = true, ['Champion'] = true, ['Hero'] = true } bdlc.message_prefix = "BDLC"; bdlc.item_drops = {} bdlc.enchanters = {} bdlc.award_slot = nil bdlc.sendTo = "RAID" bdlc.loot_sessions = { --[[[ itemLink] = itemUID --]]} bdlc.loot_council_votes = { --[[ itemLink[playerName] = {councilNames} --]]} bdlc.loot_council = {} bdlc.loot_slots = {} bdlc.loot_considering = {} bdlc.loot_want = {} bdlc.items_waiting = {} bdlc.player_items_waiting = {} -- Config bdlc.config = { flat = "Interface\\Buttons\\WHITE8x8", height = 400, width = 600, debug = false, version = "0.8.1" } bdlc.defaults = { council_min_rank = 2, custom_council = {} }