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local E, C = unpack(select(2, ...)) -- Import Functions/Constants, Config, Locales if not C["actionbar"].enable == true then return end --------------------------------------------------------------------------- -- Hide all Blizzard stuff that we don't need --------------------------------------------------------------------------- do MainMenuBar:SetScale(0.00001) MainMenuBar:EnableMouse(false) VehicleMenuBar:SetScale(0.00001) PetActionBarFrame:EnableMouse(false) ShapeshiftBarFrame:EnableMouse(false) local elements = { MainMenuBar, MainMenuBarArtFrame, BonusActionBarFrame, VehicleMenuBar, PossessBarFrame, PetActionBarFrame, ShapeshiftBarFrame, ShapeshiftBarLeft, ShapeshiftBarMiddle, ShapeshiftBarRight, } for _, element in pairs(elements) do if element:GetObjectType() == "Frame" then element:UnregisterAllEvents() end if element ~= MainMenuBar then element:Hide() end element:SetAlpha(0) end elements = nil -- fix main bar keybind not working after a talent switch. :X hooksecurefunc('TalentFrame_LoadUI', function() PlayerTalentFrame:UnregisterEvent('ACTIVE_TALENT_GROUP_CHANGED') end) end do local uiManagedFrames = { "MultiBarLeft", "MultiBarRight", "MultiBarBottomLeft", "MultiBarBottomRight", "ShapeshiftBarFrame", "PossessBarFrame", "PETACTIONBAR_YPOS", "MultiCastActionBarFrame", "MULTICASTACTIONBAR_YPOS", "ChatFrame1", "ChatFrame2", } for _, frame in pairs(uiManagedFrames) do UIPARENT_MANAGED_FRAME_POSITIONS[frame] = nil end uiManagedFrames = nil end function RightBarMouseOver(alpha) EuiActionBarBackgroundRight:SetAlpha(alpha) if C["actionbar"].bottompetbar ~= true then EuiPetActionBarBackground:SetAlpha(alpha) end if (E["actionbar"].rightbars ~= 0 and E["actionbar"].splitbar ~= true) then if MultiBarLeft:IsShown() then for i=1, 12 do local pb = _G["MultiBarLeftButton"..i] pb:SetAlpha(alpha) end --MultiBarLeft:SetAlpha(alpha) end end if E["actionbar"].rightbars > 1 then if MultiBarBottomRight:IsShown() then for i=1, 12 do local pb = _G["MultiBarBottomRightButton"..i] pb:SetAlpha(alpha) end --MultiBarBottomRight:SetAlpha(alpha) end end if E["actionbar"].bottomrows ~= 3 then if MultiBarRight:IsShown() then for i=1, 12 do local pb = _G["MultiBarRightButton"..i] pb:SetAlpha(alpha) end --MultiBarRight:SetAlpha(alpha) end end if EuiPetBar:IsShown() and C["actionbar"].bottompetbar ~= true then for i=1, 10 do local pb = _G["PetActionButton"..i] pb:SetAlpha(alpha) end EuiPetBar:SetAlpha(alpha) end end function ShapeShiftMouseOver(alpha) for i=1, NUM_SHAPESHIFT_SLOTS do local pb = _G["ShapeshiftButton"..i] pb:SetAlpha(alpha) end end do if C["actionbar"].rightbarmouseover == true then EuiActionBarBackgroundRight:SetAlpha(0) EuiActionBarBackgroundRight:SetScript("OnEnter", function() RightBarMouseOver(1) end) EuiActionBarBackgroundRight:SetScript("OnLeave", function() RightBarMouseOver(0) end) end end