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--localization file for english/United States local L = LibStub("AceLocale-3.0"):NewLocale("Glottery", "enUS", true); if not L then return end GL_DATE_FORMAT = "%a %d %b %H:%M"; GL_HOUR_FORMAT = "%I:%M %p"; GL_DATE_CONVERT = {}; GL_NA_FORMAT = "N/A"; GLCalendar_Month = {"January","February","March","April","May","June","July","August","September","October","November","December"}; --@localization(locale="enUS", format="lua_additive_table", handle-unlocalized="english")@