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--------------------------------------------------------- -- KillingBlows --------------------------------------------------------- KillDB = KillDB or { Enabled = true } local KillTimer, KillCounter --------------------------------------------------------- local OnLoad = function(self) self:UnregisterEvent("VARIABLES_LOADED") SLASH_KillingBlow1 = "/killblow" SlashCmdList["KillingBlow"] = function() KillDB.Enabled = not KillDB.Enabled DEFAULT_CHAT_FRAME:AddMessage("|cff00aa00Killing Blows|r: Enabled = "..tostring(KillDB.Enabled)) end end --------------------------------------------------------- local OnEvent = function(self, event, ...) if (event == "VARIABLES_LOADED") then OnLoad(self) elseif (event == "COMBAT_LOG_EVENT_UNFILTERED") then local _, cmbEvent, sGUID, _, _, _, _, dFlag = select(1, ...) if (cmbEvent == "PARTY_KILL") then if (sGUID == UnitGUID("player") and CombatLog_Object_IsA(dFlag, COMBATLOG_FILTER_HOSTILE_PLAYERS) and KillDB.Enabled) then if (not KillTimer or (GetTime() - KillTimer > 60)) then PlaySoundFile("Interface\\AddOns\\KillingBlows\\Sounds\\firstblood.mp3") KillCounter = 0 elseif (GetTime() - KillTimer <= 60) then KillCounter = KillCounter + 1 if (KillCounter == 1) then PlaySoundFile("Interface\\AddOns\\KillingBlows\\Sounds\\dominating.mp3") elseif (KillCounter == 2) then PlaySoundFile("Interface\\AddOns\\KillingBlows\\Sounds\\killingspree.mp3") elseif (KillCounter == 3) then PlaySoundFile("Interface\\AddOns\\KillingBlows\\Sounds\\unstoppable.mp3") elseif (KillCounter > 3) then PlaySoundFile("Interface\\AddOns\\KillingBlows\\Sounds\\godlike.mp3") end end KillTimer = GetTime() end end end end --------------------------------------------------------- local f = CreateFrame("Frame", nil, UIParent) --Frame, nil, UIParent f:RegisterEvent("VARIABLES_LOADED") f:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") f:SetScript("OnEvent", OnEvent)