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local L = LibStub("AceLocale-3.0"):NewLocale("SliceCommander", "zhCN") if not L then return end L["None"] = "==æ ==" L["Combo Points"] = "è¿å»ç¹æ°" L["Sound settings"] = "é³æ设置" L["Alert - 3 sec"] = "è¦æ¥ - 3ç§" L["Alert 3 secondes before fade"] = "è¦æ¥æç»3ç§åæ·¡åº" L["Alert - 2 sec"] = "è¦æ¥ - 2ç§" L["Alert 2 secondes before fade"] = "è¦æ¥æç»2ç§åæ·¡åº" L["Alert - 1 sec"] = "è¦æ¥ - 1ç§" L["Alert 1 secondes before fade"] = "è¦æ¥æç»1ç§åæ·¡åº" L["Refresh - 3 sec"] = "å·æ° - 3ç§" L["Refresh 3 secondes before fade"] = "å·æ°æç»3ç§åæ·¡åº" L["Refresh - 2 sec"] = "å·æ° - 2ç§" L["Refresh 2 secondes before fade"] = "å·æ°æç»2ç§åæ·¡åº" L["Refresh - 1 sec"] = "å·æ° - 1ç§" L["Refresh 1 secondes before fade"] = "å·æ°æç»1ç§åæ·¡åº" L["Faillure"] = "失败" L["The refresh failled"] = "å·æ°å·²å¤±è´¥" L["Applied"] = "åºç¨" L["Slice and Dice is applied"] = "åå²å·²åºç¨" L["Rupture is applied"] = "å²è£å·²åºç¨" L["Expired"] = "å°æ" L["Slice and Dice buff expire"] = "åå²çBuffå°æ" L["Rupture debuff expire"] = "å²è£çDebuffå°æ" L["Alert"] = "è¦æ¥" L["Alert 3, 2 and 1 secondes before fade"] = "è¦æ¥æç»1,2,3ç§åæ·¡åº" L["displayDescription"] = "æ¯ä¸ªæ¡å¿ é¡»è¦è¦æåç¬çä½ç½®. å¦æä½ æ³ä½¿ä¸ä¸ªè®¡æ¶æ¡å¨è½éæ¡ç顶é¨ä½ å¿ é¡»ä½¿ç¨è´å¼. æ£å¼ç¨æ¥å®ä½æ¡å¨åºé¨.æ¬æ件ç±ç½æéå ½æ件ç«æ±ååå¸." L["Energy bar Settings"] = "è½é设置" L["Hide Energy bar"] = "éèè½éæ¡" L["Transparency (Full)"] = "éæ度(å®æ´)" L["The fade out value of the energy bar when it is full."] = "å½è½éæ¡æ»¡æ¶çæ·¡åºå¼" L["Energy Marker 1"] = "è½éæ è®°1" L["Energy Marker 2"] = "è½éæ è®°2" L["Energy Marker 3"] = "è½éæ è®°3" L["Combo Point bar Settings"] = "è¿å»ç¹æ°æ¡è®¾ç½®" L["Show Combo Point bar"] = "æ¾ç¤ºè¿å»ç¹æ°æ¡" L["Display the Combo Point timer bar"] = "æ¾ç¤ºè¿å»ç¹æ°æ¡" L["Combo Point bar position"] = "è¿å»ç¹æ°æ¡ä½ç½®" L["The place where to display the Combo Point bar"] = "è¿å»ç¹æ°æ¡çä½ç½®" L["Threat bar Settings"] = "ä»æ¨æ¡è®¾ç½®" L["Show Threat bar"] = "æ¾ç¤ºä»æ¨æ¡" L["Display the Threat bar"] = "æ¾ç¤ºä»æ¨æ¡" L["Threat bar position"] = "ä»æ¨æ¡ä½ç½®" L["The place where to display the Threat bar"] = "ä»æ¨æ¡çä½ç½®" L["Threat bar only in group"] = "ä» å¨éä¼ä¸æ¾ç¤ºä»æ¨æ¡" L["Display the Threat bar only if you are in a group or a raid"] = "ä» å¨éä¼ä¸æ¾ç¤ºä»æ¨æ¡" L["Enable Mario mod"] = "å¯ç¨ç丽奥模ç»" L["Enable mario star music during Adrenaline rush buff"] = "å½å²å¨Buffæç»æé´å¯ç¨ç丽奥é³ä¹" L["Lock"] = "éå®" L["Disable Left Click to Move"] = "ç¦æ¢å·¦é®ç§»å¨" L["Full Timer"] = "å®æ´è®¡æ¶å¨" L["Make timer full bar duration"] = "å®æ´è®¡æ¶å¨" L["Enable Latency"] = "å¯ç¨å»¶è¿" L["Pad Alerts with Latency"] = "å¯ç¨å»¶è¿" L["Spell Text"] = "æ³æ¯æå" L["Enable spell text on bars"] = "å¯ç¨è®¡æ¶æ¡å æ¾ç¤ºæ³æ¯å½" L["Sound Combat"] = "ææé³æ" L["Disable sounds out of combat"] = "è±ç¦»ææç¦ç¨å£°é³" L["Display Setting"] = "æ¾ç¤ºè®¾ç½®" L["Bar Texture"] = "æ¡æè´¨" L["Bar Texture for timer and energy"] = "计æ¶æ¡åè½éæ¡çæè´¨" L["Width"] = "宽" L["widthDescription"] = "æ¡ç宽." L["Energy Height"] = "è½éæ¡é«" L["Energy Bar Height"] = "è½éæ¡çé«" L["Timer Height"] = "计æ¶æ¡é«" L["Timer Bar Height"] = "计æ¶æ¡çé«" L["Bar Margin"] = "æ¡é´è·" L["Frame opacity"] = "æ¡ä½éæ度" L["Spec 1"] = "天èµ1" L["Spec 2"] = "天èµ2" L["Sound under 35% health"] = "çå½å¼ä½äº35%é³æè¦æ¥" L["Sound under 50% health"] = "çå½å¼ä½äº50%é³æè¦æ¥" L["The sound play when the health reach 35% health"] = "çå½å¼ä½äº35%é³æè¦æ¥" L["The sound play when your health reach 35% health"] = "å½ä½ ççå½å¼ä½äº35%é³æè¦æ¥" L["The sound play when your health reach 50% health"] = "å½ä½ ççå½å¼ä½äº50%é³æè¦æ¥" L["Kick Feature"] = "è踢åè½" L["Enable"] = "å¯ç¨" L["If enable, a warning message will be display when you succeed to interrupts spellcasting."] = "å½ä½ æåæææ³æ¯æ¶åéæææ¶æ¯." L["Warning message"] = "æææ¶æ¯" L["The warning message which will be display when you kick is successful."] = "å½ä½ æåæææ³æ¯æ¶åéçæææ¶æ¯." L["Border Feature"] = "è¾¹æ¡åè½" L["Add a border like the one on Tukui."] = "å¢å è¾¹æ¡" L["Health bar Settings"] = "çå½æ¡è®¾ç½®" L["Show Health player bar"] = "æ¾ç¤ºçå½ç©å®¶æ¡" L["Health bar position"] = "çå½æ¡ä½ç½®" L["The place where to display the Health bar"] = "çå½æ¡çä½ç½®" L["Taget name"] = "Taget name" L["Write a macro which Tricks the target if it is friendly, if not the target of target. Except if a modifier is down the Tricks will target the player name specify here."] = "Write a macro which Tricks the target if it is friendly, if not the target of target. Except if a modifier is down the Tricks will target the player name specify here." L['Macro update'] = "Macro update" L["Show HP Value"] = "Show HP Value" L["Show HP value rather than health percentage."] = "Show HP value rather than health percentage." L["Hide out of combat"] = "Hide out of combat" L["Hide health bar when you are not in combat."] = "Hide health bar when you are not in combat." L["Bandit's Guile Sound"] = "Bandit's Guile Sound" L["Bandit's Guile Sound. It has no effect if Bandit's Guile is not display."] = "Bandit's Guile Sound. It has no effect if Bandit's Guile is not display." L["memory use"] = "memory use" L["Sound channel"] = "Sound channel" L["Choose the sound channel with which you want to play SliceCommander sounds. 'MASTER' must be use if you want to ear sounds when sound is disable. Other channels should be use if you want o lower volume."] = "Choose the sound channel with which you want to play SliceCommander sounds. 'MASTER' must be use if you want to ear sounds when sound is disable. Other channels should be use if you want o lower volume." L["Sound Volume"] = "Sound Volume" L["Warning: It will change the sound channel volume. If other sounds are played with this channel it will also change their volume."] = "Warning: It will change the sound channel volume. If other sounds are played with this channel it will also change their volume." L["GCD Bar"] = "GCD Bar" L["Enable GCD bar"] = "Enable GCD bar" L["%s Settings"] = "%s Settings" L["Show %s bar"] = "Show %s bar" L["Display the %s timer bar"] = "Display the %s timer bar" L["%s bar position"] = "%s bar position" L["The place where to display the %s bar"] = "The place where to display the %s bar" L["%s Sound"] = "%s Sound" L["%s Sound. It has no effect if %s is not display."] = "%s Sound. It has no effect if %s is not display." L["%s icon"] = "%s icon" L["%s icon. It's only display when stack reach 30. There is a counter on it."] = "%s icon. It's only display when stack reach 30. There is a counter on it." L["General settings"] = "General settings" L["Assassination settings"] = "Assassination settings" L["Combat settings"] = "Combat settings" L["Subtlety settings"] = "Subtlety settings" L["Complementary settings"] = "Complementary settings" L["Disable"] = "Disable" L["All spec"] = "All spec" L["Enable 35% Dispatch Icon"] = "Enable 35% Dispatch Icon" L["Show %s bar CD"] = "Show %s bar CD" L["Display the %s cooldown bar"] = "Display the %s cooldown bar" L["Show %s icon"] = "Show %s icon" L["Icon size"] = "Icon size" L["Display the %s icon when enbale"] = "Display the %s icon when enbale" L["Display the %s icon when the %s the timer left on your poison go under 10 minutes. If you are in combat it only display the icon when it fade out."] = "Display the %s icon when the %s the timer left on your poison go under 10 minutes. If you are in combat it only display the icon when it fade out." L["Rupture buff expire"] = "Rupture buff expire" L["%s DoT power"] = "%s DoT power" L["%s DoT power is display bye a dot, Red = Current is more powerfull, Yellow = almost the same (-250 dmg), Green = Less powerfull"] = true L["Enable poison button"] = "Enable poison button" L["Show poison icon"] = "Show poison icon" L["Enable poison button has no effect if poison icon is not shown. If it is enable there is two restrinction: You can't click through the area where the icon was when the icon is hide in combat and the button does not work when the icon is shown in combat."] = "Enable poison button has no effect if poison icon is not shown. If it is enable there is two restrinction: You can't click through the area where the icon was when the icon is hide in combat and the button does not work when the icon is shown in combat." L["displayDescriptionChekcedSpec"] = "You can change which poison are checked for the icon poison and it also change the button action" L["Lethal poison"] = "Lethal poison" L["Utility poison"] = "Utility poison"