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<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd"> <Script file="PVPScan.lua"/> <Frame name="PVPScanFrame" frameStrata="HIGH" hidden="false" parent="UIParent" movable="true"> <Size> <AbsDimension x="150" y="60"/> </Size> <Anchors> <Anchor point="CENTER" relativeTo="$parent" relativePoint="CENTER" x="0" y="0"/> </Anchors> <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" tile="true"> <TileSize> <AbsValue val="64"/> </TileSize> </Backdrop> <Scripts> <OnEnter> PVPScanOnFrameEnter (self) </OnEnter> <OnLeave> PVPScanOnFrameLeave (self) </OnLeave> <OnMouseDown> PVPScanOnFrameMouseDown (self, button) </OnMouseDown> <OnMouseUp> PVPScanOnFrameMouseUp (self, button) </OnMouseUp> <OnLoad> self:SetBackdropColor (0, 0, 0, 1) </OnLoad> </Scripts> <Layers> <Layer level="OVERLAY"> <FontString name="$parentText" text="PVPScan Anchor" inherits="GameFontHighlightSmall" justifyH="CENTER" parentKey="text"> <FontHeight val="20"/> <Anchors> <Anchor point="CENTER" relativeTo="$parent" relativePoint="CENTER"/> </Anchors> </FontString> </Layer> </Layers> </Frame> <Button name="PVPScanSpotBarTemplate" frameStrata="HIGH" hidden="true" parent="PVPScanFrame" movable="false" virtual="true" inherits="SecureActionButtonTemplate"> <Attributes> <Attribute name="type" type="string" value="macro"/> </Attributes> <Size> <AbsDimension x="32" y="32"/> </Size> <Layers> <Layer level="ARTWORK"> <Texture name="$parentClassTexture" parentKey="classtexture" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar"> <Size> <AbsDimension x="150" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/> </Anchors> </Texture> </Layer> <Layer level="OVERLAY"> <Texture name="$parentClassIcon" parentKey="classicon" file="Interface\InventoryItems\WoWUnknownItem01"> <Size> <AbsDimension x="20" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/> </Anchors> </Texture> <FontString name="$parentName" text="Enemy Name" inherits="GameFontHighlightSmall" justifyH="LEFT" parentKey="name"> <FontHeight val="10"/> <Anchors> <Anchor point="LEFT" relativeTo="$parentClassIcon" relativePoint="RIGHT" x="2" y="0"/> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnMouseUp> PVPScanSpotBarClick (self); </OnMouseUp> </Scripts> </Button> <Button name="PVPScanSpotBarInCombatTemplate" frameStrata="HIGH" hidden="true" parent="PVPScanFrame" movable="false" virtual="true"> <Size> <AbsDimension x="150" y="20"/> </Size> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentClassTexture" parentKey="classtexture" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar"> <Size> <AbsDimension x="150" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/> </Anchors> </Texture> </Layer> <Layer level="BORDER"> <Texture name="$parentClassIcon" parentKey="classicon" file="Interface\InventoryItems\WoWUnknownItem01"> <Size> <AbsDimension x="20" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/> </Anchors> </Texture> <FontString name="$parentName" text="Enemy Name" inherits="GameFontHighlightSmall" justifyH="LEFT" parentKey="name"> <FontHeight val="10"/> <Anchors> <Anchor point="LEFT" relativeTo="$parentClassIcon" relativePoint="RIGHT" x="2" y="0"/> </Anchors> </FontString> </Layer> <Layer level="ARTWORK"> <Texture name="$parentInCombatShadow" parentKey="inCombatShadow" file="Interface\Tooltips\UI-Tooltip-Background"> <Size> <AbsDimension x="150" y="20"/> </Size> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentClassTexture" relativePoint="TOPLEFT"/> <Anchor point="BOTTOMRIGHT" relativeTo="$parentClassTexture" relativePoint="BOTTOMRIGHT"/> </Anchors> </Texture> </Layer> <Layer level="OVERLAY"> <Texture name="$parentInCombatIcon" parentKey="inCombat" file="Interface\CHARACTERFRAME\Disconnect-Icon"> <Size> <AbsDimension x="20" y="20"/> </Size> <TexCoords left="0.18" right="0.82" top="0.18" bottom="0.82"/> <Anchors> <Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/> </Anchors> </Texture> </Layer> </Layers> <Scripts> <OnLoad> self.inCombatShadow:SetVertexColor (0, 0, 0, .6); </OnLoad> </Scripts> </Button> </Ui>