WoWInterface SVN RaidWatch2

[/] [trunk/] [RaidWatch_Core/] [Locales/] [enUS.lua] - Rev 22

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local AL = LibStub("AceLocale-3.0")
if not AL then return end

--[==[@non-debug@
local L = AL:NewLocale("RW2-Base", "enUS", true, true)
--@end-non-debug@]==]
--@debu@
local L = AL:NewLocale("RW2-Base", "enUS", true)
--@end-debug@

if L then
        L.CORE_ENABLED = "Enabled: v%s (r%s) %s"

        L.BOSS_ENGAGE   = "Engaged %s."
        L.BOSS_WIN              = "%s defeated after %s."
        L.BOSS_WIPE             = "Wiped against %s after %s, %.1f%%"   
        
        L.COMBATTIME_SEC        = "%d \1244second:seconds;"
        L.COMBATTIME_MIN        = "%d \1244minute:minutes;"
        L.COMBATTIME            = "%d \1244minute:minutes; and %d \1244second:seconds;"
        
        L.NORMAL = "Normal"
        L.HARD = "Heroic"
        
        L.UNKNOWN = "unknown"
        L.DEAD  = "Dead"
        
        L.TOP = "Top"
        L.BOTTOM = "Bottom"
        L.LEFT = "Left"
        L.RIGHT = "Right"
        
        L.HEALER = "Healer"
        L.CASTER = "Caster"
        L.TANK = "Tank"
        L.MELEE = "Melee"
        
        L.NONE = "None"
        L.OUTLINE = "Outline"
        L.THICK_OUTLINE = "Thick Outline"
        L.MONOCHROME = "Monochrome"
end

--[==[@non-debug@
local L = AL:NewLocale("RW2-Plugin-Base", "enUS", true, true)
--@end-non-debug@]==]
--@debu@
local L = AL:NewLocale("RW2-Plugin-Base", "enUS", true)
--@end-debug@
if L then
        L.GROW_UP = "Grow upwards"
        L.GROW_UP_DESC = "Toggle growing upwards or downwards."
        
        L.CHARACTER = "Character"
        L.ENABLED = "Enabled"
        L.PLUGINS = "Plugins"
        L.ALERT_PLUGINS = "Alert Plugins"
        L.BOSS_PLUGINS = "Boss Plugins"
        L.MISC = "Misc"
        L.COLORS = "Colors"
        L.HIDE_ALL = "Hide All"
        L.POSITION = "Position"
        L.RESET = "Reset"
        L.DURATION = "Duration"
        L.TEST = "Test"
        L.TEXTURE = "Texture"
        L.COLOR = "Color"
        L.DEFAULT_COLOR = "Default Color"
        L.PLAY_SOUND = "Play Sound"
        L.DEFAULT_SOUND = "Default sound"
        L.SHOW = "Show"
        L.HIDE = "Hide"
        L.FLASH = "Flash"
        L.SOUND = "Sound"
        L.PHASE_SWITCH = "Phase Switch"
        L.DELETE = "Delete"
        L.RENAME = "Rename"
        L.APPEARANCE = "Appearance"
        L.LAYOUT = "Layout"
        L.CLOSE = "Close"
        L.CONFIGURE = "Configure"
        L.PARTY = "Party"
        L.RAID_ICON = "Raid Icon"
        L.CLASS = "Class"
        L.SPACING = "Spacing"
        L.INSET = "Inset"
        L.LOAD = "Load"
        L.NAME = "Name"
        L.ALPHA = "Alpha"
        L.REFRESH = "Refresh"
        L.VERTICAL_SPACING = "Vertical Spacing"
        L.INTERNAL_SPACING = "Internal Spacing"
        L.BARS = "Bars"
        
        
        L.raid = "Raid"
        L.party = "Party"
        L.battleground = "Battleground"
        
        L.NEWS = "News"
        
        L.BOSS_MODS = "Boss Mods"
        
        L.LEFT = "Left"
        L.RIGHT = "Right"
        L.UP = "Up"
        L.DOWN = "Down"
        
        L.CENTER_HOR = "Center Horizontally"
        L.CENTER_VERT = "Center Vertically"
        
        L.SIZE = "Size"
        L.WIDTH = "Width"
        L.HEIGHT = "Height"
        
        L.FONT_MAIN = "Font settings"
        L.FONT = "Font"
        L.FONT_SIZE = "Font size"
        L.FONT_COLOR = "Font color"
        L.FONT_OUTLINE = "Font outline"
        L.FONT_OUTLINE_DESC = "The type out outlining of the fonts"
        
        L.TEXTURE_MAIN = "Texture settings"
        L.BORDER = "Border"
        L.BORDER_COLOR = "Border color"
        L.BORDER_TEXTURE = "Border texture"
        L.BORDER_SIZE = "Border size"
        L.BAR_TEXTURE = "Bar texture"
        L.BAR_COLOR = "Bar color"
        L.BACKGROUND_COLOR = "Background Color"
        
        L.ALERT_PLUGINS_DESC = "Under this category you will find all plugins that are used to warn or give you information during bossfights and their settingss"
        L.MISC_PLUGINS_DESC = "Miscellaneous plugins."
        L.BOSS_PLUGINS_DESC = "Plugins to be used in some boss encounters"      
        
        L.BERSKER_OPTION = "Berserk (%s)"
        
        L.BAR = "Timer"
        L.MESSAGE = "Message"
        L.WARNING = "Warning"
        L.ICON = "Icon"
        L.RANGE = "Range"
        L.DIRECTION = "Direction"
        
        L.BAR_DESC = "A selection of different timer bars\navailable for the selected option"
        L.WARNING_DESC = "A selection of warnings available\nfor the selected option"
        L.MESSAGE_DESC = "A selection of messages available\nfor the selected option"
        L.ICON_DESC = "Enable/Disable icons used for this event"
        L.DIRECTION_DESC = "Handy arrows showing you the direction of things"
        
        L.BAR_CD = "Cooldown"
        L.BAR_DUR = "Duration"
        L.BAR_CAST = "Cast"
        L.BAR_NORMAL = "General bar"
        L.BAR_DUR_TARGET = "Duration on target"
        L.BAR_DUR_TARGET_STACK = "Duration on target with stack count"
        L.BAR_DUR_STACK = "Duration with stack count"
        L.BAR_BERSERK = "Berserk timer"
        
        L.BAR_CD_DESC                           = "Show the cooldown bar for |cff98F5FF%s|r"
        L.BAR_DUR_DESC                          = "Show a bar with the duration of |cff98F5FF%s|r"
        L.BAR_CAST_DESC                         = "Show the cast bar for |cff98F5FF%s|r"
        L.BAR_NORMAL_DESC                       = "Show a general timer bar"
        L.BAR_DUR_TARGET_DESC           = "Show a bar with the name\nof the target of |cff98F5FF%s|r"
        L.BAR_DUR_TARGET_STACK_DESC = "Show a bar with the name of the\ntarget of \n|cff98F5FF%s|r including number of stacks"
        L.BAR_DUR_STACK_DESC            = "Show a bar that shows the\nstack count of |cff98F5FF%s|r"
        L.BAR_BERSERK_DESC                      = "Show a timer for Berserk"
        
        L.FORMAT_BAR_CD                         = "%s (CD)"
        L.FORMAT_BAR_DUR                        = "%s (D)"
        L.FORMAT_BAR_CAST                       = "%s"
        L.FORMAT_BAR_NORMAL             = "%s"
        L.FORMAT_BAR_DUR_TARGET         = "%s: >%s<"
        L.FORMAT_BAR_DUR_TARGET_STACK = "%s: >%s< x %d"
        L.FORMAT_BAR_DUR_STACK          = "%s x %d"
        L.FORMAT_BAR_BERSERK            = "Berserk"
        
        L.MESSAGE_NORMAL                = "General message"
        L.MESSAGE_CAST                  = "Cast message" 
        L.MESSAGE_TARGET                = "Target message"
        L.MESSAGE_STACK                 = "Stack message"
        L.MESSAGE_TARGET_STACK  = "Target stack message"
        L.MESSAGE_PHASE                 = "Phase message"
        L.MESSAGE_SOON                  = "Soon message"
        
        L.MESSAGE_NORMAL_DESC           = "Show a general message"
        L.MESSAGE_CAST_DESC                     = "Show a message when |cff98F5FF%s|r is cast" 
        L.MESSAGE_TARGET_DESC           = "Show a message when someone is target of |cff98F5FF%s|r"
        L.MESSAGE_STACK_DESC            = "Show a message with information about number of stacks"
        L.MESSAGE_TARGET_STACK_DESC = "Show a message when someone is target of\n|cff98F5FF%s|r and how many stacks"
        L.MESSAGE_PHASE_DESC            = "Show a message when entering a new phase"
        L.MESSAGE_SOON_DESC                     = "Show a message when the event is about to happen"
        
        L.FORMAT_MESSAGE_NORMAL                 = "%s"
        L.FORMAT_MESSAGE_CAST                   = "Casting: <%s>"
        L.FORMAT_MESSAGE_TARGET                 = "%s: >%s<"
        L.FORMAT_MESSAGE_STACK                  = "%s x %d"
        L.FORMAT_MESSAGE_TARGET_STACK   = "%s: >%s< x %d"
        L.FORMAT_MESSAGE_PHASE                  = "Phase: %d"
        L.FORMAT_MESSAGE_SOON                   = "%s in %s!"
        
        L.WARNING_NORMAL        = "General warning"
        L.WARNING_INFO          = "Personal warning"
        L.WARNING_CAST          = "Spell casting warning"
        L.WARNING_RUNAWAY   = "Runaway warning"
        L.WARNING_ONYOU         = "On You warning"
        
        L.WARNING_NORMAL_DESC   = "Show a warning for the selected option"
        L.WARNING_CAST_DESC             = "Show a warning when |cff98F5FF%s|r is casted"
        L.WARNING_RUNAWAY_DESC  = "Show a warning when you need\nto run away due to |cff98F5FF%s|r"
        L.WARNING_ONYOU_DESC    = "Show a warning when you are the target of something"
        
        L.FORMAT_WARNING_NORMAL         = "%s"
        L.FORMAT_WARNING_INFO           = "%s"
        L.FORMAT_WARNING_CAST           = "Casting: %s"
        L.FORMAT_WARNING_RUNAWAY        = "Run: %s"
        L.FORMAT_WARNING_ONYOU          = "%s on you!"
        
        L.DIRECTION_TO          = "Direction to target"
        L.DIRECTION_FROM        = "Direction away from target"
        
        L.DIRECTION_TO_DESC             = "Shows a direction helper towards the target"
        L.DIRECTION_FROM_DESC   = "Shows a direction helper away from the target"
        
        L.FORMAT_DIRECTION_TO   = "%s"
        L.FORMAT_DIRECTION_FROM = "%s"
        
        -- Range stuff
        L.RANGE_CHECK_OPTION = "Range check for %s (%dy)"
end




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