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local L = LibStub("AceLocale-3.0"):NewLocale("RW2-Base", "esES") if not L then return end -- L["BOSS_ENGAGE"] = "Engaged %s." -- L["BOSS_WIN"] = "%s defeated after %s." -- L["BOSS_WIPE"] = "Wiped against %s after %s, %.1f%%" -- L["BOTTOM"] = "Bottom" -- L["CASTER"] = "Caster" -- L["COMBATTIME"] = "%d |4minute:minutes; and %d |4second:seconds;" -- L["COMBATTIME_MIN"] = "%d |4minute:minutes;" -- L["COMBATTIME_SEC"] = "%d |4second:seconds;" -- L["CORE_ENABLED"] = "Enabled: v%s (r%s) %s" -- L["DEAD"] = "Dead" -- L["HARD"] = "Heroic" -- L["HEALER"] = "Healer" -- L["LEFT"] = "Left" -- L["MELEE"] = "Melee" -- L["MONOCHROME"] = "Monochrome" -- L["NONE"] = "None" -- L["NORMAL"] = "Normal" -- L["OUTLINE"] = "Outline" -- L["RIGHT"] = "Right" -- L["TANK"] = "Tank" -- L["THICK_OUTLINE"] = "Thick Outline" -- L["TOP"] = "Top" -- L["UNKNOWN"] = "unknown" local L = LibStub("AceLocale-3.0"):NewLocale("RW2-Plugin-Base", "esES") if not L then return end -- L["ALERT_PLUGINS"] = "Alert Plugins" -- L["ALERT_PLUGINS_DESC"] = "Under this category you will find all plugins that are used to warn or give you information during bossfights and their settingss" -- L["ALPHA"] = "Alpha" -- L["APPEARANCE"] = "Appearance" -- L["BACKGROUND_COLOR"] = "Background Color" -- L["BAR"] = "Timer" -- L["BARS"] = "Bars" -- L["BAR_BERSERK"] = "Berserk timer" -- L["BAR_BERSERK_DESC"] = "Show a timer for Berserk" -- L["BAR_CAST"] = "Cast" -- L["BAR_CAST_DESC"] = "Show the cast bar for |cff98F5FF%s|r" -- L["BAR_CD"] = "Cooldown" -- L["BAR_CD_DESC"] = "Show the cooldown bar for |cff98F5FF%s|r" -- L["BAR_COLOR"] = "Bar color" --[==[ L["BAR_DESC"] = [=[A selection of different timer bars available for the selected option]=] ]==] -- L["BAR_DUR"] = "Duration" -- L["BAR_DUR_DESC"] = "Show a bar with the duration of |cff98F5FF%s|r" -- L["BAR_DUR_STACK"] = "Duration with stack count" --[==[ L["BAR_DUR_STACK_DESC"] = [=[Show a bar that shows the stack count of |cff98F5FF%s|r]=] ]==] -- L["BAR_DUR_TARGET"] = "Duration on target" --[==[ L["BAR_DUR_TARGET_DESC"] = [=[Show a bar with the name of the target of |cff98F5FF%s|r]=] ]==] -- L["BAR_DUR_TARGET_STACK"] = "Duration on target with stack count" --[==[ L["BAR_DUR_TARGET_STACK_DESC"] = [=[Show a bar with the name of the target of |cff98F5FF%s|r including number of stacks]=] ]==] -- L["BAR_NORMAL"] = "General bar" -- L["BAR_NORMAL_DESC"] = "Show a general timer bar" -- L["BAR_TEXTURE"] = "Bar texture" -- L["BERSKER_OPTION"] = "Berserk (%s)" -- L["BORDER"] = "Border" -- L["BORDER_COLOR"] = "Border color" -- L["BORDER_SIZE"] = "Border size" -- L["BORDER_TEXTURE"] = "Border texture" -- L["BOSS_MODS"] = "Boss Mods" -- L["BOSS_PLUGINS"] = "Boss Plugins" -- L["BOSS_PLUGINS_DESC"] = "Plugins to be used in some boss encounters" -- L["CENTER_HOR"] = "Center Horizontally" -- L["CENTER_VERT"] = "Center Vertically" -- L["CHARACTER"] = "Character" -- L["CLASS"] = "Class" -- L["CLOSE"] = "Close" -- L["COLOR"] = "Color" -- L["COLORS"] = "Colors" -- L["CONFIGURE"] = "Configure" -- L["DEFAULT_COLOR"] = "Default Color" -- L["DEFAULT_SOUND"] = "Default sound" -- L["DELETE"] = "Delete" -- L["DIRECTION"] = "Direction" -- L["DIRECTION_DESC"] = "Handy arrows showing you the direction of things" -- L["DIRECTION_FROM"] = "Direction away from target" -- L["DIRECTION_FROM_DESC"] = "Shows a direction helper away from the target" -- L["DIRECTION_TO"] = "Direction to target" -- L["DIRECTION_TO_DESC"] = "Shows a direction helper towards the target" -- L["DOWN"] = "Down" -- L["DURATION"] = "Duration" -- L["ENABLED"] = "Enabled" -- L["FLASH"] = "Flash" -- L["FONT"] = "Font" -- L["FONT_COLOR"] = "Font color" -- L["FONT_MAIN"] = "Font settings" -- L["FONT_OUTLINE"] = "Font outline" -- L["FONT_OUTLINE_DESC"] = "The type out outlining of the fonts" -- L["FONT_SIZE"] = "Font size" -- L["FORMAT_BAR_BERSERK"] = "Berserk" -- L["FORMAT_BAR_CAST"] = "%s" -- L["FORMAT_BAR_CD"] = "%s (CD)" -- L["FORMAT_BAR_DUR"] = "%s (D)" -- L["FORMAT_BAR_DUR_STACK"] = "%s x %d" -- L["FORMAT_BAR_DUR_TARGET"] = "%s: >%s<" -- L["FORMAT_BAR_DUR_TARGET_STACK"] = "%s: >%s< x %d" -- L["FORMAT_BAR_NORMAL"] = "%s" -- L["FORMAT_DIRECTION_FROM"] = "%s" -- L["FORMAT_DIRECTION_TO"] = "%s" -- L["FORMAT_MESSAGE_CAST"] = "Casting: <%s>" -- L["FORMAT_MESSAGE_NORMAL"] = "%s" -- L["FORMAT_MESSAGE_PHASE"] = "Phase: %d" -- L["FORMAT_MESSAGE_SOON"] = "%s in %s!" -- L["FORMAT_MESSAGE_STACK"] = "%s x %d" -- L["FORMAT_MESSAGE_TARGET"] = "%s: >%s<" -- L["FORMAT_MESSAGE_TARGET_STACK"] = "%s: >%s< x %d" -- L["FORMAT_WARNING_CAST"] = "Casting: %s" -- L["FORMAT_WARNING_INFO"] = "%s" -- L["FORMAT_WARNING_NORMAL"] = "%s" -- L["FORMAT_WARNING_ONYOU"] = "%s on you!" -- L["FORMAT_WARNING_RUNAWAY"] = "Run: %s" -- L["GROW_UP"] = "Grow upwards" -- L["GROW_UP_DESC"] = "Toggle growing upwards or downwards." -- L["HEIGHT"] = "Height" -- L["HIDE"] = "Hide" -- L["HIDE_ALL"] = "Hide All" -- L["ICON"] = "Icon" -- L["ICON_DESC"] = "Enable/Disable icons used for this event" -- L["INSET"] = "Inset" -- L["INTERNAL_SPACING"] = "Internal Spacing" -- L["LAYOUT"] = "Layout" -- L["LEFT"] = "Left" -- L["LOAD"] = "Load" -- L["MESSAGE"] = "Message" -- L["MESSAGE_CAST"] = "Cast message" -- L["MESSAGE_CAST_DESC"] = "Show a message when |cff98F5FF%s|r is cast" --[==[ L["MESSAGE_DESC"] = [=[A selection of messages available for the selected option]=] ]==] -- L["MESSAGE_NORMAL"] = "General message" -- L["MESSAGE_NORMAL_DESC"] = "Show a general message" -- L["MESSAGE_PHASE"] = "Phase message" -- L["MESSAGE_PHASE_DESC"] = "Show a message when entering a new phase" -- L["MESSAGE_SOON"] = "Soon message" -- L["MESSAGE_SOON_DESC"] = "Show a message when the event is about to happen" -- L["MESSAGE_STACK"] = "Stack message" -- L["MESSAGE_STACK_DESC"] = "Show a message with information about number of stacks" -- L["MESSAGE_TARGET"] = "Target message" -- L["MESSAGE_TARGET_DESC"] = "Show a message when someone is target of |cff98F5FF%s|r" -- L["MESSAGE_TARGET_STACK"] = "Target stack message" --[==[ L["MESSAGE_TARGET_STACK_DESC"] = [=[Show a message when someone is target of |cff98F5FF%s|r and how many stacks]=] ]==] -- L["MISC"] = "Misc" -- L["MISC_PLUGINS_DESC"] = "Miscellaneous plugins." -- L["NAME"] = "Name" -- L["NEWS"] = "News" -- L["PARTY"] = "Party" -- L["PHASE_SWITCH"] = "Phase Switch" -- L["PLAY_SOUND"] = "Play Sound" -- L["PLUGINS"] = "Plugins" -- L["POSITION"] = "Position" -- L["RAID_ICON"] = "Raid Icon" -- L["RANGE"] = "Range" -- L["RANGE_CHECK_OPTION"] = "Range check for %s (%dy)" -- L["REFRESH"] = "Refresh" -- L["RENAME"] = "Rename" -- L["RESET"] = "Reset" -- L["RIGHT"] = "Right" -- L["SHOW"] = "Show" -- L["SIZE"] = "Size" -- L["SOUND"] = "Sound" -- L["SPACING"] = "Spacing" -- L["TEST"] = "Test" -- L["TEXTURE"] = "Texture" -- L["TEXTURE_MAIN"] = "Texture settings" -- L["UP"] = "Up" -- L["VERTICAL_SPACING"] = "Vertical Spacing" -- L["WARNING"] = "Warning" -- L["WARNING_CAST"] = "Spell casting warning" -- L["WARNING_CAST_DESC"] = "Show a warning when |cff98F5FF%s|r is casted" --[==[ L["WARNING_DESC"] = [=[A selection of warnings available for the selected option]=] ]==] -- L["WARNING_INFO"] = "Personal warning" -- L["WARNING_NORMAL"] = "General warning" -- L["WARNING_NORMAL_DESC"] = "Show a warning for the selected option" -- L["WARNING_ONYOU"] = "On You warning" -- L["WARNING_ONYOU_DESC"] = "Show a warning when you are the target of something" -- L["WARNING_RUNAWAY"] = "Runaway warning" --[==[ L["WARNING_RUNAWAY_DESC"] = [=[Show a warning when you need to run away due to |cff98F5FF%s|r]=] ]==] -- L["WIDTH"] = "Width" -- L["battleground"] = "Battleground" -- L["party"] = "Party" -- L["raid"] = "Raid"