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local L = LibStub("AceLocale-3.0"):NewLocale("SliceCommander", "ruRU") if not L then return end L["None"] = "****ÐÐТ***" L["**Empty**"] = "**Empty**" L["Combo Points"] = "ÐомбопоинÑÑ" L["Sound settings"] = "ÐаÑÑÑойка звÑка" L["Alert - 3 sec"] = "Ðнимание 3 Ñек" L["Alert 3 secondes before fade"] = "Ðнимание 3 Ñек. до оконÑÐ°Ð½Ð¸Ñ ÑÑÑекÑа" L["Alert - 2 sec"] = "Ðнимание 2 Ñек" L["Alert 2 secondes before fade"] = "Ðнимание 2 Ñек. до оконÑÐ°Ð½Ð¸Ñ ÑÑÑекÑа" L["Alert - 1 sec"] = "Ðнимание 1 Ñек" L["Alert 1 secondes before fade"] = "Ðнимание 1 Ñек. до оконÑÐ°Ð½Ð¸Ñ ÑÑÑекÑа" L["Refresh - 3 sec"] = "Ðбновление - 3 Ñек" L["Refresh 3 secondes before fade"] = "Ðбновление - ÑÐ¿Ð°Ð´ÐµÑ ÑеÑез 3 Ñек." L["Refresh - 2 sec"] = "Ðбновление - 2 Ñек" L["Refresh 2 secondes before fade"] = "Ðбновление - ÑÐ¿Ð°Ð´ÐµÑ ÑеÑез 2 Ñек." L["Refresh - 1 sec"] = "Ðбновление - 1 Ñек" L["Refresh 1 secondes before fade"] = "Ðбновление - ÑÐ¿Ð°Ð´ÐµÑ ÑеÑез 1 Ñек." L["Faillure"] = "ÐеÑдаÑа" L["The refresh failled"] = "Ðбновление не пÑоÑло" L["Applied"] = "ÐÑименено" L["Expired"] = "ÐейÑÑвие пÑоÑло" L["Alert"] = "Ðнимание!" L["Alert 3, 2 and 1 secondes before fade"] = "Ðнимание 1 ,2 и 3 Ñек до оконÑÐ°Ð½Ð¸Ñ ÑÑÑекÑа" L["displayDescription"] = "ÐÐ°Ð¶Ð´Ð°Ñ Ð¿Ð¾Ð»Ð¾Ñа Ð¸Ð¼ÐµÐµÑ ÑÐ²Ð¾Ñ Ð¿Ð¾Ð·Ð¸ÑиÑ. ÐÑли Ð²Ñ Ñ Ð¾ÑиÑе видеÑÑ Ð±Ð°Ñ Ð½Ð°Ð´ полоÑой ÑнеÑгии, Ñо нÑжно иÑполÑзоваÑÑ Ð¾ÑÑиÑаÑелÑнÑй индекÑ. ÐоложиÑелÑнÑй Ð¸Ð½Ð´ÐµÐºÑ Ð¸ÑполÑзÑеÑÑÑ Ð´Ð»Ñ Ð¿Ð¾Ð·Ð¸ÑиониÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð½Ð¸Ð¶Ðµ полоÑÑ ÑнеÑгии." L["Energy bar Settings"] = "ÐаÑÑÑойки полоÑÑ ÑнеÑгии" L["Hide Energy bar"] = "СкÑÑÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ ÑнеÑгии" L["Transparency (Full)"] = "ÐÑозÑаÑноÑÑÑ" L["The fade out value of the energy bar when it is full."] = "ÐнаÑение заÑÑÑ Ð°Ð½Ð¸Ñ ÑÑкоÑÑи полоÑÑ ÑнеÑгии пÑи 100%" L["Energy Marker 1"] = "ÐндикаÑÐ¾Ñ ÑнеÑгии #1" L["Energy Marker 2"] = "ÐндикаÑÐ¾Ñ ÑнеÑгии #2" L["Energy Marker 3"] = "ÐндикаÑÐ¾Ñ ÑнеÑгии #3" L["Combo Point bar Settings"] = "ÐаÑÑÑойка ÐомбопоинÑов" L["Show Combo Point bar"] = "ÐÑобÑажаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ ÐомбопоинÑов" L["Display the Combo Point timer bar"] = "ÐÑобÑажаÑÑ ÑÐ°Ð¹Ð¼ÐµÑ Ð¿Ð¾Ð»Ð¾ÑÑ ÐомбопоинÑов" L["Combo Point bar position"] = "Ðоложение полоÑÑ ÐомбопоинÑов" L["The place where to display the Combo Point bar"] = "ÐеÑÑоÑаÑположение полоÑÑ ÐомбопоинÑов" L["Threat bar Settings"] = "ÐаÑÑÑойка УгÑоза ÑÑÑва агÑо" L["Show Threat bar"] = "ÐоказаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ Ð£Ð³Ñоза ÑÑÑва агÑо" L["Display the Threat bar"] = "ÐÑобÑажаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ Ð£Ð³Ñоза ÑÑÑва агÑо" L["Threat bar position"] = "Ðоложение полоÑÑ Ð£Ð³Ñоза ÑÑÑва агÑо" L["The place where to display the Threat bar"] = "ÐеÑÑоÑаÑположение полоÑÑ Ð£Ð³Ñоза ÑÑÑва агÑо" L["Threat bar only in group"] = "ÐоказÑваÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ Ð£Ð³Ñоза ÑÑÑва агÑо ÑолÑко в гÑÑппе" L["Display the Threat bar only if you are in a group or a raid"] = "ÐоказÑваÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ Ð£Ð³Ñоза ÑÑÑва агÑо ÑолÑко в гÑÑппе или Ñейде" L["Enable Mario mod"] = "ÐклÑÑиÑÑ Ñежим ÐÑаÑÑÑ ÐаÑио" L["Enable mario star music during Adrenaline rush buff"] = "ÐклÑÑиÑÑ Ð¼ÑзÑÐºÑ ÐÑаÑÑев ÐаÑио пока дейÑÑвÑÐµÑ ÐÑбÑÐ¾Ñ Ð°Ð´Ñеналина" L["Lock"] = "ÐаÑикÑиÑоваÑÑ" L["Disable Left Click to Move"] = "ÐÑклÑÑиÑÑ Ð¿ÐµÑемеÑение по Ð»ÐµÐ²Ð¾Ð¼Ñ ÐºÐ»Ð¸ÐºÑ" L["Full Timer"] = "ÐолнÑй ÑаймеÑ" L["Make timer full bar duration"] = "СделаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ Ñ Ð¿Ð¾Ð»Ð½Ð¾Ð¹ пÑодолжиÑелÑноÑÑÑÑ ÑаймеÑа" L["Enable Latency"] = "ÐклÑÑиÑÑ Ð·Ð°Ð´ÐµÑжкÑ" L["Pad Alerts with Latency"] = "ÐнÑоÑмиÑоваÑÑ Ð¾ задеÑжке" L["Spell Text"] = "ТекÑÑ Ð·Ð°ÐºÐ»Ð¸Ð½Ð°Ð½Ð¸Ñ" L["Enable spell text on bars"] = "ÐклÑÑиÑÑ ÑекÑÑ Ð·Ð°ÐºÐ»Ð¸Ð½Ð°Ð½Ð¸Ñ Ð½Ð° полоÑÐ°Ñ " L["Sound Combat"] = "ÐвÑк боÑ" L["Disable sounds out of combat"] = "ÐÑклÑÑиÑÑ Ð·Ð²Ñки пÑи вÑÑ Ð¾Ð´Ðµ из боÑ" L["Display Setting"] = "ÐаÑÑÑойки оÑобÑажениÑ" L["Bar Texture"] = "ТекÑÑÑÑа полоÑÑ" L["Bar Texture for timer and energy"] = "ТекÑÑÑÑа Ð´Ð»Ñ ÑаймеÑа и ÑнеÑгии" L["Width"] = "ШиÑина полоÑÑ" L["widthDescription"] = "ШиÑина полоÑÑ. ÐÑли ÑÑейм ÑазмÑÑ Ð¸Ð»Ð¸ ÑекÑÑÑÑÑ Ð½ÐµÑеÑкие, а Ñак же Ð²Ñ Ð¸Ð³ÑаеÑе на неÑколÑÐºÐ¸Ñ Ð´Ð¸ÑплеÑÑ , Ñо нÑжно воÑполÑзоваÑÑÑÑ ÐºÐ¾Ð¼Ð°Ð½Ð´Ð¾Ð¹ /sc eyefinity x, где X - кол-во диÑплеев." L["Energy Height"] = "ÐÑÑоÑа полоÑÑ ÑнеÑгии" L["Energy Bar Height"] = "ШиÑина полоÑÑ ÑнеÑгии" L["Timer Height"] = "ÐÑÑоÑа ÑекÑÑа ÑаймеÑа" L["Timer Bar Height"] = "ÐÑÑоÑа полоÑÑ ÑаймеÑа" L["Bar Margin"] = "ÐÑаниÑа полоÑÑ" L["Frame opacity"] = "ÐÑозÑаÑноÑÑÑ ÑÑейма" L["Spec 1"] = "Спек 1" L["Spec 2"] = "Спек 2" L["Sound under 35% health"] = "ÐвÑковой ÑÑÑÐµÐºÑ Ð¿Ñи Ñнижении здоÑовÑÑ Ð½Ð¸Ð¶Ðµ 35%" L["Sound under 50% health"] = "Sound under 50% health" L["The sound play when the health reach 35% health"] = "ÐвÑковой ÑÑÑÐµÐºÑ Ð¿Ñи Ñнижении здоÑовÑÑ Ð½Ð¸Ð¶Ðµ 35%" L["The sound play when your health reach 35% health"] = "The sound play when your health reach 35% health" L["The sound play when your health reach 50% health"] = "The sound play when your health reach 50% health" L["Kick Feature"] = "ФÑнкÑÐ¸Ñ Ð¿Ð¸Ð½ÐºÐ°" L["Enable"] = "ÐклÑÑиÑÑ" L["If enable, a warning message will be display when you succeed to interrupts spellcasting."] = "ÐÑли вклÑÑиÑÑ, Ñо бÑÐ´ÐµÑ Ð¾ÑобÑажаÑÑÑÑ Ð¿ÑедÑпÑеждаÑÑее ÑообÑение, пÑи ÑдаÑном пÑеÑÑвании заклинаниÑ." L["Warning message"] = "ÐÑедÑпÑедиÑелÑное ÑообÑение" L["The warning message which will be display when you kick is successful."] = "СообÑение пÑи ÑдаÑном пинке" L["Health bar Settings"] = "ÐаÑÑÑойка полоÑÑ Ð·Ð´Ð¾ÑовÑÑ" L["Show Health player bar"] = "ÐоказÑваÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ Ð·Ð´Ð¾ÑовÑÑ Ð¸Ð³Ñока" L["Health bar position"] = "ÐозиÑÐ¸Ñ Ð¿Ð¾Ð»Ð¾ÑÑ Ð·Ð´Ð¾ÑовÑÑ" L["The place where to display the Health bar"] = "ÐеÑÑоÑаÑположение полоÑÑ ÐолоÑÑ Ð·Ð´Ð¾ÑовÑÑ" L["Taget name"] = "ÐÐ¼Ñ Ñели" L["Write a macro which Tricks the target if it is friendly, if not the target of target. Except if a modifier is down the Tricks will target the player name specify here."] = "ÐапиÑиÑе макÑÐ¾Ñ Ð´Ð»Ñ Ð¥Ð¸ÑÑоÑÑей, еÑли ÑÐµÐ»Ñ Ð´ÑÑжеÑÑвеннаÑ, и не ÑÐµÐ»Ñ Ñели. ÐÑоме ÑлÑÑаев, когда модиÑикаÑÐ¾Ñ Ð½Ð°Ð¶Ð°Ñ ÐаленÑкие ХиÑÑоÑÑи бÑдÑÑ Ð½Ð°Ð¿ÑÐ°Ð²Ð»ÐµÐ½Ñ Ð½Ð° Ð¸Ð¼Ñ Ð¸Ð³Ñока, Ñказанного здеÑÑ." L['Macro update'] = "Ðбновление макÑоÑа" L["Show HP Value"] = "ÐÑобÑажаÑÑ ÐºÐ¾Ð»-во жизни" L["Show HP value rather than health percentage."] = "ÐÑобÑажаÑÑ ÐºÐ¾Ð»-во жизни вмеÑÑо % жизни" L["Hide out of combat"] = "СпÑÑÑаÑÑ Ð¿Ñи вÑÑ Ð¾Ð´Ðµ из боÑ" L["Hide health bar when you are not in combat."] = "СпÑÑÑаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ Ð·Ð´Ð¾ÑовÑÑ, еÑли Ð²Ñ Ð½Ðµ в боÑ" L["Bandit's Guile Sound"] = "ÐвÑк Ð´Ð»Ñ ÐоваÑÑÑво бандиÑа" L["Bandit's Guile Sound. It has no effect if Bandit's Guile is not display."] = "ÐвÑк ÑÐ¼ÐµÐ½Ð¸Ñ ÐоваÑÑÑво бандиÑа. ÐÑли не оÑобÑажаеÑÑÑ Ñмение ÐоваÑÑÑво бандиÑа, Ñо звÑк не бÑÐ´ÐµÑ Ð²Ð¾ÑпÑоизведен." L["memory use"] = "ÐÑполÑзование памÑÑи" L["Sound channel"] = "Ðанал звÑка" L["Choose the sound channel with which you want to play SliceCommander sounds. 'MASTER' must be use if you want to ear sounds when sound is disable. Other channels should be use if you want o lower volume."] = "ÐÑбеÑиÑе звÑковой канал, в коÑоÑÑм Ð²Ñ Ñ Ð¾ÑиÑе пÑоигÑаÑÑ Ð·Ð²Ñки SliceCommander. 'ÐÐСТÐÐ ' должен бÑÑÑ Ð¸ÑполÑзован, еÑли Ð²Ñ Ñ Ð¾ÑиÑе ÑлÑÑаÑÑ Ð·Ð²Ñки, пÑи вÑклÑÑенном звÑке. ÐÑÑгие ÐºÐ°Ð½Ð°Ð»Ñ Ð´Ð¾Ð»Ð¶Ð½Ñ Ð¸ÑполÑзоваÑÑÑÑ Ð¿Ñи низком ÑÑовне гÑомкоÑÑи." L["Sound Volume"] = "УÑÐ¾Ð²ÐµÐ½Ñ Ð³ÑомкоÑÑи" L["Warning: It will change the sound channel volume. If other sounds are played with this channel it will also change their volume."] = "Ðнимание! ÐÑо дейÑÑвие Ð¸Ð·Ð¼ÐµÐ½Ð¸Ñ Ð·Ð½Ð°Ñение гÑомкоÑÑи звÑка Ð´Ð»Ñ ÑÑого канала. ÐÑли дÑÑгие звÑки воÑпÑоизводÑÑÑÑ ÑеÑез ÑÑÐ¾Ñ ÐºÐ°Ð½Ð°Ð», Ñо ÑÑÐ¾Ð²ÐµÐ½Ñ Ð¸Ñ Ð³ÑомкоÑÑи Ñакже измениÑÑÑ." L["GCD Bar"] = "ÐолоÑа ÐÐÐ" L["Enable GCD bar"] = "ÐклÑÑиÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ ÐÐÐ" L["%s Settings"] = "ÐаÑÑÑойка %s" L["Show %s bar"] = "ÐÑобÑажаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ %s" L["Show bar"] = "ÐÑобÑажаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ" L["Display the %s timer bar"] = "ÐÑобÑажаÑÑ Ð¿Ð¾Ð»Ð¾ÑÑ ÑаймеÑа %s" L["%s bar position"] = "РаÑположение полоÑÑ %s" L["The place where to display the %s bar"] = "ÐеÑÑоÑаÑположение полоÑÑ %s" L["%s Sound"] = "%s Sound" L["%s Sound. It has no effect if %s is not display."] = "%s Sound. It has no effect if %s is not display." L["%s icon"] = "%s icon" L["%s icon. It's only display when stack reach 30. There is a counter on it."] = "%s icon. It's only display when stack reach 30. There is a counter on it." L["General settings"] = "General settings" L["Assassination settings"] = "Assassination settings" L["Outlaw settings"] = "Outlaw settings" L["Subtlety settings"] = "Subtlety settings" L["Old settings"] = "Old settings" L["Disable"] = "Disable" L["All spec"] = "All spec" L["Show %s bar CD"] = "Show %s bar CD" L["Show CD bar"] = "Show CD bar" L["Display the %s cooldown bar"] = "Display the %s cooldown bar" L["Show %s icon"] = "Show %s icon" L["Icon size"] = "Icon size" L["Display the %s icon when enbale"] = "Display the %s icon when enbale" L["Display the %s icon when the timer left on your poison go under specified time. If you are in combat it only display the icon when it fade out."] = "Display the %s icon when the timer left on your poison go under specified time. If you are in combat it only display the icon when it fade out." L["Enable poison button"] = "Enable poison button" L["Show poison icon"] = "Show poison icon" L["Enable poison button has no effect if poison icon is not shown. If it is enable there is two restrinction: You can't click through the area where the icon was when the icon is hide in combat and the button does not work when the icon is shown in combat."] = "Enable poison button has no effect if poison icon is not shown. If it is enable there is two restrinction: You can't click through the area where the icon was when the icon is hide in combat and the button does not work when the icon is shown in combat." L["displayDescriptionChekcedSpec"] = "You can change which poison are checked for the icon poison and it also change the button action" L["Lethal poison"] = "Lethal poison" L["Utility poison"] = "Utility poison" L["Poisons"] = "Poisons" L["Threat"] = "Threat" L["Your health"] = "Your health" L["Color"] = "Color" L["The color of %s bar"] = "The color of %s bar" L["The color of %s CD bar"] = "The color of %s CD bar" L["Bar position"] = "Bar position" L["CD Bar position"] = "CD Bar position" L["Energy Marker %s"] = "Energy Marker %s" L["Target health"] = 'Target health' L["Minimal time"] = 'Minimal time' L["In minutes"] = 'In minutes' L['Standard'] = 'Standard' L['CP %s'] = 'CP %s' L['CP color'] = 'CP color' L["Channel"] = 'Channel' L["Choose which Channel the success message will be send to. Only one message is send. Then Channel priority order is Instance > Raid > Pary > Say."] = 'Choose which Channel the success message will be send to. Only one message is send. Then Channel priority order is Instance > Raid > Pary > Say.' L["Instance"] = "Instance" L["Raid"] = "Raid" L["Party"] = "Party" L["Say"] = "Say" L["Pixel Perfect"] = "Pixel Perfect" L["Should be enabled. If you change this option state you have to reload interface. This option is automatically disabled after a reload to only force uiscale one time."] = "Should be enabled. If you change this option state you have to reload interface. This option is automatically disabled after a reload to only force uiscale one time." L["Replace spell name with each following spell text"] = "Replace spell name with each following spell text" L["Each active buff actually up will be displayed in the spell name."] = "Each active buff actually up will be displayed in the spell name." L["%s text."] = "%s text." L["Pandemic"] = "Pandemic" L["Enable pandemic tick"] = "Enable pandemic tick" L["A small red bar will be displaid on each timer bar impacted by the mechanic to show you when you can refresh the corresponding buff/debuff."] = "A small red bar will be displaid on each timer bar impacted by the mechanic to show you when you can refresh the corresponding buff/debuff." L["You have changed your UIScale, however you still have the PixelPerfect option enabled in SliceCommander. Press accept if you would like to disable the Auto Scale option."] = "You have changed your UIScale, however you still have the PixelPerfect option enabled in SliceCommander. Press accept if you would like to disable the Auto Scale option." L["One or more of the changes you have made require a ReloadUI."] = "Ðдно или неÑколÑко изменений ÑÑебÑÑÑ Ð¿ÐµÑезагÑÑзки инÑеÑÑейÑа" L["The resolution for the PixelPerfect option can not be found properly. You should try to change your client to fullscreen and then back to windowed. If does not fix the issue you can force the resolution for SliceCommander with the following macro '/sc resolution 1920x1080' (replace 1920x1080 by your resolution)."] = "The resolution for the PixelPerfect option can not be found properly. You should try to change your client to fullscreen and then back to windowed. If does not fix the issue you can force the resolution for SliceCommander with the following macro '/sc resolution 1920x1080' (replace 1920x1080 by your resolution)." L["Add spell"] = "Add spell" L["Add kicked spell at the start of the message."] = "Add kicked spell at the start of the message." L["Enable spell sound notitication"] = "Enable spell sound notitication" L["Each spell will have full sound personalization in their respective settings."] = "Each spell will have full sound personalization in their respective settings." L["Sound"] = "Sound" L["%s is applied"] = "%s is applied" L["%s buff expire"] = "%s buff expire" L["SliceCommander frames are currently unlocked. Accept to relock them."] = "SliceCommander frames are currently unlocked. Accept to relock them." L["Ticks"] = "Ticks" L["Enable Dot/Hot ticks indicator"] = "Enable Dot/Hot ticks indicator" L["A small white bar will be displaid on each HoT / DoT timer to show you when the effect really occur."] = "A small white bar will be displaid on each HoT / DoT timer to show you when the effect really occur." L["Warning settings"] = "Warning settings" L["Enable kick warning"] = "Enable kick warning" L["Font"] = "Font" L['Empowered'] = "Empowered" L["Shortcut"] = "Shortcut" L["Skills"] = "Skills" L["Talents"] = "Talents" L["PVP Talents"] = "PVP Talents" L["Force cooldown sound out of combat"] = "Force cooldown sound out of combat" L["Force the cooldown sound to be play even if you are not in combat."] = "Force the cooldown sound to be play even if you are not in combat." L["CD Sound"] = "CD Sound" L["On cooldown"] = "On cooldown" L["Alert when the spell is ready to be used"] = "Alert when the spell is ready to be used" L["Azerite Essence"] = "Azerite Essence" L["Spell"] = "Spell" L["Flash when ready"] = "Flash when ready" L["The bar will keep flashing when it should be use."] = "The bar will keep flashing when it should be use." L["Cooldown"] = "Cooldown" L["Special settings"] = "Special settings" L['Essence'] = "Essence" L["You have to choose a spec to use SliceCommander."] = "You have to choose a spec to use SliceCommander." L['%s spell'] = "%s spell" L['%s CD'] = "%s CD" L['Covenants'] = "Covenants" L['Kyrian'] = "Kyrian" L['Necrolord'] = "Necrolord" L['Night Fae'] = "Night Fae" L['Venthyr'] = "Venthyr" L['Show Audacity icon'] = "Show Audacity icon" L['Show audacity icon when ambush utilisation without stealth is possible.'] = "Show audacity icon when ambush utilisation without stealth is possible."