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local _E local update = function(self) if not IsAddOnLoaded("Blizzard_GuildBankUI") then return end local tab = GetCurrentGuildBankTab() for i = 1, MAX_GUILDBANK_SLOTS_PER_TAB or 98 do local index = math.fmod(i, 14) if index == 0 then index = 14 end local column = math.ceil((i - 0.5) / 14) local slotLink = GetGuildBankItemLink(tab, i) local slotFrame = _G["GuildBankColumn"..column.."Button"..index] self:CallFilters("gbank", slotFrame, _E and slotLink) end end local enable = function(self) _E = true self:RegisterEvent("GUILDBANKBAGSLOTS_CHANGED", update) self:RegisterEvent("GUILDBANKFRAME_OPENED", update) end local disable = function(self) _E = nil self:UnregisterEvent("GUILDBANKBAGSLOTS_CHANGED", update) self:UnregisterEvent("GUILDBANKFRAME_OPENED", update) end oGlow:RegisterPipe("gbank", enable, disable, update, "Guild bank frame")