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<Ui xmlns="http://www.blizzard.com/wow/ui" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <!--Autogenerated by wowuides, Version=1.0.300.0, Culture=neutral, PublicKeyToken=null--> <Frame name="frmBCG" parent="UIParent" movable="true" enableMouse="true"> <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508883-59c2-4f83-ae10-27aaad48391b" />--> <Size> <AbsDimension x="249" y="91" /> </Size> <Anchors> <Anchor point="CENTER" relativeTo="UIParent"> <Offset> <AbsDimension x="0" y="0" /> </Offset> </Anchor> </Anchors> <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true"> <BackgroundInsets> <AbsInset left="11" right="12" top="12" bottom="11" /> </BackgroundInsets> <TileSize> <AbsValue val="32" /> </TileSize> <EdgeSize> <AbsValue val="32" /> </EdgeSize> </Backdrop> <Layers> <Layer> <Texture name="$parentTitleBorder" hidden="true" file="Interface\DialogFrame\UI-DialogBox-Header"> <Size> <AbsDimension x="160" y="32" /> </Size> <Anchors> <Anchor point="TOP"> <Offset> <AbsDimension x="0" y="5" /> </Offset> </Anchor> </Anchors> <TexCoords left="0.2" right="0.8" top="0" bottom="0.6" /> </Texture> <FontString name="$parentTitleString" hidden="true" font="Fonts\FRIZQT__.TTF"> <Size> <AbsDimension x="140" y="0" /> </Size> <Anchors> <Anchor point="TOP"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <FontHeight> <AbsValue val="12" /> </FontHeight> <Color r="1" g="0.8196079" b="0" /> <Shadow> <Color r="0" g="0" b="0" /> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> </Layer> </Layers> <Frames> <Frame name="$parentLabel1"> <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508885-59c2-4f83-ae10-27aaad48391b" />--> <Size> <AbsDimension x="164" y="18" /> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="18" y="-17" /> </Offset> </Anchor> </Anchors> <Layers> <Layer> <FontString name="$parentLabel" font="Fonts\FRIZQT__.TTF" text="Battlecry Generator v0.50" justifyH="LEFT"> <Anchors> <Anchor point="TOPLEFT" /> <Anchor point="BOTTOMRIGHT" /> </Anchors> <FontHeight> <AbsValue val="12" /> </FontHeight> <Color r="1" g="0.8196079" b="0" /> <Shadow> <Color r="0" g="0" b="0" /> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> </Layer> </Layers> </Frame> <Button name="btnGenUsage" text="?"> <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508884-59c2-4f83-ae10-27aaad48391b" />--> <Size> <AbsDimension x="17" y="18" /> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="190" y="-17" /> </Offset> </Anchor> </Anchors> <Scripts> <OnClick>btnUsage_Click(); </OnClick> </Scripts> <NormalTexture file="Interface\Buttons\UI-Panel-Button-Up"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </NormalTexture> <PushedTexture file="Interface\Buttons\UI-Panel-Button-Down"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </PushedTexture> <DisabledTexture file="Interface\Buttons\UI-Panel-Button-Disabled"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </DisabledTexture> <HighlightTexture file="Interface\Buttons\UI-Panel-Button-Highlight" alphaMode="ADD"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </HighlightTexture> <ButtonText name="$parentText"> <FontHeight> <AbsValue val="10" /> </FontHeight> </ButtonText> <NormalFont style="GameFontNormal" /> <HighlightFont style="GameFontHighlight" /> <DisabledFont style="GameFontDisable" /> </Button> <Button name="btnClose" text="X"> <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508884-59c2-4f83-ae10-27aaad48391b" />--> <Size> <AbsDimension x="17" y="18" /> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="213" y="-17" /> </Offset> </Anchor> </Anchors> <Scripts> <OnClick>btnClose_Click(); </OnClick> </Scripts> <NormalTexture file="Interface\Buttons\UI-Panel-Button-Up"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </NormalTexture> <PushedTexture file="Interface\Buttons\UI-Panel-Button-Down"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </PushedTexture> <DisabledTexture file="Interface\Buttons\UI-Panel-Button-Disabled"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </DisabledTexture> <HighlightTexture file="Interface\Buttons\UI-Panel-Button-Highlight" alphaMode="ADD"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </HighlightTexture> <ButtonText name="$parentText"> <FontHeight> <AbsValue val="10" /> </FontHeight> </ButtonText> <NormalFont style="GameFontNormal" /> <HighlightFont style="GameFontHighlight" /> <DisabledFont style="GameFontDisable" /> </Button> <Button name="btnGenSay" text="Generate!"> <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508884-59c2-4f83-ae10-27aaad48391b" />--> <Size> <AbsDimension x="76" y="33" /> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="154" y="-41" /> </Offset> </Anchor> </Anchors> <Scripts> <OnClick>btnGenSay_Click(); </OnClick> </Scripts> <NormalTexture file="Interface\Buttons\UI-Panel-Button-Up"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </NormalTexture> <PushedTexture file="Interface\Buttons\UI-Panel-Button-Down"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </PushedTexture> <DisabledTexture file="Interface\Buttons\UI-Panel-Button-Disabled"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </DisabledTexture> <HighlightTexture file="Interface\Buttons\UI-Panel-Button-Highlight" alphaMode="ADD"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </HighlightTexture> <ButtonText name="$parentText"> <FontHeight> <AbsValue val="10" /> </FontHeight> </ButtonText> <NormalFont style="GameFontNormal" /> <HighlightFont style="GameFontHighlight" /> <DisabledFont style="GameFontDisable" /> </Button> <Button name="btnOptions" text="Options"> <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508884-59c2-4f83-ae10-27aaad48391b" />--> <Size> <AbsDimension x="85" y="33" /> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="18" y="-41" /> </Offset> </Anchor> </Anchors> <Scripts> <OnClick>UWBCG_LoadOptionsDialog(); </OnClick> </Scripts> <NormalTexture file="Interface\Buttons\UI-Panel-Button-Up"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </NormalTexture> <PushedTexture file="Interface\Buttons\UI-Panel-Button-Down"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </PushedTexture> <DisabledTexture file="Interface\Buttons\UI-Panel-Button-Disabled"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </DisabledTexture> <HighlightTexture file="Interface\Buttons\UI-Panel-Button-Highlight" alphaMode="ADD"> <TexCoords left="0" right="0.625" top="0" bottom="0.6875" /> </HighlightTexture> <ButtonText name="$parentText"> <FontHeight> <AbsValue val="10" /> </FontHeight> </ButtonText> <NormalFont style="GameFontNormal" /> <HighlightFont style="GameFontHighlight" /> <DisabledFont style="GameFontDisable" /> </Button> </Frames> <Scripts> <OnLoad> frmBCG_OnLoad(self); </OnLoad> <OnEvent>frmBCG_OnEvent(); </OnEvent> <OnHide> if ( self.isMoving ) then self:StopMovingOrSizing(); self.isMoving = false; end </OnHide> <OnMouseDown> if ( ( ( not self.isLocked ) or ( self.isLocked == 0 ) ) and ( arg1 == "LeftButton" ) ) then self:StartMoving(); self.isMoving = true; end </OnMouseDown> <OnMouseUp> if ( self.isMoving ) then self:StopMovingOrSizing(); self.isMoving = false; end </OnMouseUp> </Scripts> </Frame> </Ui>