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WoWInterface: SVN - fernir_UI - Rev 2 - /oUF/elements/lfdrole.lua

WoWInterface SVN fernir_UI

[/] [oUF/] [elements/] [lfdrole.lua] - Rev 2

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local parent, ns = ...
local oUF = ns.oUF

local Update = function(self, event)
        local lfdrole = self.LFDRole
        local isTank, isHealer, isDamage = UnitGroupRolesAssigned(self.unit)

        if isTank then
                lfdrole:SetTexCoord(0, 19/64, 22/64, 41/64)
                lfdrole:Show()
        elseif isHealer then
                lfdrole:SetTexCoord(20/64, 39/64, 1/64, 20/64)
                lfdrole:Show()
        elseif isDamage then
                lfdrole:SetTexCoord(20/64, 39/64, 22/64, 41/64)
                lfdrole:Show()
        else
                lfdrole:Hide()
        end
end

local Enable = function(self)
        local lfdrole = self.LFDRole
        if(lfdrole) then
                if self.unit == "player" then
                        self:RegisterEvent("PLAYER_ROLES_ASSIGNED", Update)
                else
                        self:RegisterEvent("PARTY_MEMBERS_CHANGED", Update)
                end

                if(lfdrole:IsObjectType"Texture" and not lfdrole:GetTexture()) then
                        lfdrole:SetTexture[[Interface\LFGFrame\UI-LFG-ICON-PORTRAITROLES]]
                end

                return true
        end
end

local Disable = function(self)
        local lfdrole = self.LFDRole
        if(lfdrole) then
                self:UnregisterEvent("PLAYER_ROLES_ASSIGNED", Update)
                self:UnregisterEvent("PARTY_MEMBERS_CHANGED", Update)
        end
end

oUF:AddElement('LFDRole', Update, Enable, Disable)

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