WoWInterface SVN hankui

[/] [Interface/] [AddOns/] [hankui/] [2do] - Rev 17

Compare with Previous | Blame | View Log

2DO
        - General
                - Hook(func, func, type [pre, post, replace])
                - Observe taint log
                - local func = _G.func where it is really necessary (alot of OnUpdates e.g.)
                - Pretty animations: http://www.youtube.com/watch?v=6kskjJNWrWE
        - Elements
                - Actionbars
                        - Desaturate action button textures / SetVertexColor(SignatureColor)
                        - Redo button size: Pixel perfect action buttons (blurred currently)
                                - Instead of finalWidth = width * scale, finalWidth = finalWidth * 1.0
                                - Same for WatchFrame
                                - Recompile ab textures (\ab_gloss etc.)
                - Minimap
                        - Hover animation *plop*
                        - Minimap blips (also affects WatchFrame)
                - Nameplates
                        - Apply FixedSize()
                        - Bug: Reaction update => No castbar fill update
                                - Override SetVertexColor (?)
                - Chat
                        - Minimized window
                        - Tab title: Alert color
                        - Bug: arrow texture cropped (Tab3+ on GeneralDockManager)
                        - Bug: (Chat copy) Invisible chat lines
                - Chat bubbles
                        - Sender update not working correctly (update before Hide())
                - Tooltip
                        - Needs solid visual improvements over Tinytip
                - Loot window
                - Objectives
                        - Rework item border (see actionbars)
                - Blizzard PowerAuras config / skin
                - Onebag, bank, gbank
                        - Search
                                - I like the Zune search box
                        - Sort
                        - Categories
                - Buffs
                        - I need to rewrite that, the performance is not tolerable.
        - Media
                - Skinner
                        - Decrease inset by 1px
                - Fonts
                        - Dig through all the ingame fonts
                        - Clear conventions. When Din1451? When Tahoma Bold?
                - Texture overrides
                        - Solve loading order (Skinner)
                        - Reskin?
                                - Aqua buttons might fit better? Reassess!
                        - Better mipmaps, multi imaged mipmaps
                                - I.e. an option for new bitmaps for every mipmap
                                        - Border wouldn't look so f'ed up for several variations in size, see maximized map.
                                - Update Blpc... God, I want to smack myself in the face for saying that
                                        - While we're at it:
                                                - Solve NeuQuant algorithm problem for images with a surface area < maxprime = 503
                                                - Instead: dimensions < maxprime => width x height = ceil(log(2)503) = 512 / 2 = 256
                                                        - I.e. 256 pixels = maximum of 256 unique colors => Fill color table directly
                                                                - Don't check for duplicates. Speeds up the process
                                                                        - O(N/2 * N) = O(N²) vs. O(N)
                                                - Adopt existing color tables for indexed images.
                                                        - That's right... quantize in Photoshop, convert in Blpc ;>
                        - Some of them are obsolete
                                - e.g. Chat buttons, I hid them anyway

Compare with Previous | Blame