WoWInterface SVN mRunes

[/] [trunk/] [mRunes/] [Libs/] [LibGUIFactory-1.0/] [Widgets/] [UIF-Frame.lua] - Rev 8

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local AceGUI = LibStub("AceGUI-3.0")

-- Lua APIs
local pairs, assert, type = pairs, assert, type

-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent

----------------
-- Main Frame --
----------------
--[[
        Events :
                OnClose

]]
do
        local Type = "UIF-Frame"
        local Version = 11

        local FrameBackdrop = {
                bgFile="Interface\\ChatFrame\\ChatFrameBackground",
                edgeFile="Interface\\Tooltips\\UI-Tooltip-Border", 
                tile = true, tileSize = 32, edgeSize = 16, 
                insets = { left = 3, right = 3, top = 3, bottom = 3 }
        }

        local PaneBackdrop  = {
                bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
                edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
                tile = true, tileSize = 16, edgeSize = 16,
                insets = { left = 3, right = 3, top = 5, bottom = 3 }
        }

        local function frameOnClose(this)
                this.obj:Fire("OnClose")
        end
        
        local function closeOnClick(this)
                this.obj:Hide()
        end
        
        local function frameOnMouseDown(this)
                AceGUI:ClearFocus()
        end
        
        local function titleOnMouseDown(this)
                this:GetParent():StartMoving()
                AceGUI:ClearFocus()
        end
        
        local function frameOnMouseUp(this)
                local frame = this:GetParent()
                frame:StopMovingOrSizing()
                local self = frame.obj
                local status = self.status or self.localstatus
                status.width = frame:GetWidth()
                status.height = frame:GetHeight()
                status.top = frame:GetTop()
                status.left = frame:GetLeft()
        end
        
        local function sizerseOnMouseDown(this)
                this:GetParent():StartSizing("BOTTOMRIGHT")
                AceGUI:ClearFocus()
        end
        
        local function sizersOnMouseDown(this)
                this:GetParent():StartSizing("BOTTOM")
                AceGUI:ClearFocus()
        end
        
        local function sizereOnMouseDown(this)
                this:GetParent():StartSizing("RIGHT")
                AceGUI:ClearFocus()
        end

        local function SetTitle(self,title)
                self.titletext:SetText(title)
        end
        
        local function Hide(self)
                self.frame:Hide()
        end
        
        local function Show(self)
                self.frame:Show()
        end
        
        local function OnAcquire(self)
                self.frame:SetParent(UIParent)
                self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
                self:ApplyStatus()
        end
        
        local function OnRelease(self)
                self.status = nil
                for k in pairs(self.localstatus) do
                        self.localstatus[k] = nil
                end
                
                if self.oldButton then
                        self.closebutton:Release()
                        
                        self.closebutton = self.oldButton
                        self.oldButton = nil
                end
                self.titletext:SetFontObject("GameFontNormal")
                self.frame:SetBackdropColor(0,0,0,0.5)
                self.frame:SetBackdropBorderColor(1,1,1,1)
                self.title:SetBackdropColor(0,0,0,1)
                self.title:SetBackdropBorderColor(1, 1, 1, 1)
                self.statustext:SetText()
        end
        
        local function SetTitleFont(self, font, size, flags)
                self.fontO = self.fontO or UIFFrameFont or CreateFont("UIFFrameFont")
                self.fontO:SetFont(font, size, flags)
                self.titletext:SetFontObject("UIFFrameFont")
        end
        
        local function SetTitleFontColor(self, color)
                local font, size, flags = GameFontNormal:GetFont()
                if not self.fontO then
                        self.fontO = UIFFrameFont or CreateFont("UIFFrameFont")
                        self.fontO:SetFont(font, size, flags)
                end
                self.fontO:SetTextColor(unpack(color))
        end
        
        local function SetBorderColor(self, color)
                self.frame:SetBackdropBorderColor(unpack(color))
                self.title:SetBackdropBorderColor(unpack(color))
        end
        
        local function SetBackColor(self, color)
                local r, g, b = unpack(color)
                self.frame:SetBackdropColor(unpack(color))
                self.title:SetBackdropColor(r, g, b, 1) 
        end
        
        local function SetButton(self, closebutton)
                self.oldButton = self.closebutton
                self.oldButton:Hide()
                
                self.closebutton = closebutton
                closebutton.frame:SetParent(self.frame)
                closebutton:SetCallback("OnClick", closeOnClick)
                closebutton.frame:ClearAllPoints()
                closebutton.frame:SetPoint("BOTTOMRIGHT", -27, 17)
                closebutton.frame:SetHeight(20)
                closebutton.frame:SetWidth(100)
                closebutton.frame:SetText(CLOSE)
                
                --closebutton.frame:SetFrameLevel(c)
                --closebutton.frame:SetFrameStrata("TOOLTIP")
                
                closebutton.obj = self
                
                closebutton.frame:Show()
        end
        
        -- called to set an external table to store status in
        local function SetStatusTable(self, status)
                assert(type(status) == "table")
                self.status = status
                self:ApplyStatus()
        end
        
        local function ApplyStatus(self)
                local status = self.status or self.localstatus
                local frame = self.frame
                self:SetWidth(status.width or 700)
                self:SetHeight(status.height or 500)
                if status.top and status.left then
                        frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
                        frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
                else
                        frame:SetPoint("CENTER",UIParent,"CENTER")
                end
        end
        
        local function OnWidthSet(self, width)
                local content = self.content
                local contentwidth = width - 34
                if contentwidth < 0 then
                        contentwidth = 0
                end
                content:SetWidth(contentwidth)
                content.width = contentwidth
        end
        
        
        local function OnHeightSet(self, height)
                local content = self.content
                local contentheight = height - 57
                if contentheight < 0 then
                        contentheight = 0
                end
                content:SetHeight(contentheight)
                content.height = contentheight
        end
        
        local function Constructor()
                local frame = CreateFrame("Frame",nil,UIParent)
                local self = {}
                self.type = Type
                
                self.Hide = Hide
                self.Show = Show
                self.SetTitle =  SetTitle
                self.OnRelease = OnRelease
                self.OnAcquire = OnAcquire
                self.SetStatusTable = SetStatusTable
                self.ApplyStatus = ApplyStatus
                self.OnWidthSet = OnWidthSet
                self.OnHeightSet = OnHeightSet
                
                self.SetButton = SetButton
                self.SetTitleFont = SetTitleFont
                self.SetTitleFontColor = SetTitleFontColor
                self.SetBorderColor = SetBorderColor
                self.SetBackColor = SetBackColor
                
                self.localstatus = {}
                
                self.frame = frame
                frame.obj = self
                frame:SetWidth(700)
                frame:SetHeight(500)
                frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
                frame:EnableMouse()
                frame:SetMovable(true)
                frame:SetResizable(true)
                frame:SetFrameStrata("FULLSCREEN_DIALOG")
                frame:SetScript("OnMouseDown", frameOnMouseDown)
                
                frame:SetBackdrop(FrameBackdrop)
                frame:SetBackdropColor(0,0,0,0.5)
                frame:SetScript("OnHide",frameOnClose)
                frame:SetMinResize(400,200)
                frame:SetToplevel(true)
                
                local closebutton = CreateFrame("Button",nil,frame,"UIPanelButtonTemplate")
                closebutton:SetScript("OnClick", closeOnClick)
                closebutton:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-27,17)
                closebutton:SetHeight(20)
                closebutton:SetWidth(100)
                closebutton:SetText(CLOSE)
                
                self.closebutton = closebutton
                closebutton.obj = self
                
                local title = CreateFrame("Frame",nil,frame)
                local titletext = title:CreateFontString(nil,"OVERLAY","GameFontNormal")
                titletext:SetPoint("CENTER",frame,"TOP")
                
                
                self.title = title
                title:EnableMouse()
                title:SetScript("OnMouseDown",titleOnMouseDown)
                title:SetScript("OnMouseUp", frameOnMouseUp)
                title:SetBackdrop(PaneBackdrop)
                title:SetPoint("TOPLEFT",titletext,"TOPLEFT", -10, 5)
                title:SetPoint("BOTTOMRIGHT",titletext,"BOTTOMRIGHT", 10, -10)
                title:SetBackdropColor(0,0,0,1)
                title:SetBackdropBorderColor(1,1,1,1)
        
                self.titletext = titletext      
                
                local statustext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
                statustext:SetPoint("LEFT", frame, "BOTTOMLEFT", 17, 20)
                self.statustext = statustext
                
                local sizer_se = CreateFrame("Frame",nil,frame)
                sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
                sizer_se:SetWidth(25)
                sizer_se:SetHeight(25)
                sizer_se:EnableMouse()
                sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
                sizer_se:SetScript("OnMouseUp", frameOnMouseUp)
                self.sizer_se = sizer_se

                local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
                self.line1 = line1
                line1:SetWidth(14)
                line1:SetHeight(14)
                line1:SetPoint("BOTTOMRIGHT", -8, 8)
                line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
                local x = 0.1 * 14/17
                line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)

                local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
                self.line2 = line2
                line2:SetWidth(8)
                line2:SetHeight(8)
                line2:SetPoint("BOTTOMRIGHT", -8, 8)
                line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
                local x = 0.1 * 8/17
                line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)

                local sizer_s = CreateFrame("Frame",nil,frame)
                sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
                sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
                sizer_s:SetHeight(25)
                sizer_s:EnableMouse()
                sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
                sizer_s:SetScript("OnMouseUp", frameOnMouseUp)
                self.sizer_s = sizer_s
                
                local sizer_e = CreateFrame("Frame",nil,frame)
                sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
                sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
                sizer_e:SetWidth(25)
                sizer_e:EnableMouse()
                sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
                sizer_e:SetScript("OnMouseUp", frameOnMouseUp)
                self.sizer_e = sizer_e
        
                --Container Support
                local content = CreateFrame("Frame",nil,frame)
                self.content = content
                content.obj = self
                content:SetPoint("TOPLEFT",frame,"TOPLEFT",17,-27)
                content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-17,40)
                
                AceGUI:RegisterAsContainer(self)
                return self     
        end
        
        AceGUI:RegisterWidgetType(Type,Constructor,Version)
end

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