WoWInterface SVN oUF_P3lim

[/] [trunk/] [oUF_P3lim/] [customtags.lua] - Rev 86

Compare with Previous | Blame | View Log

local format = string.format
local gsub = string.gsub

local colors = setmetatable({
        power = setmetatable({
                ['MANA'] = {0, 144/255, 1}
        }, {__index = oUF.colors.power}),
        reaction = setmetatable({
                [2] = {1, 0, 0},
                [4] = {1, 1, 0},
                [5] = {0, 1, 0}
        }, {__index = oUF.colors.reaction}),
}, {__index = oUF.colors})

local function shortVal(value)
        if(value >= 1e6) then
                return ('%.2fm'):format(value / 1e6):gsub('%.?0+([km])$', '%1')
        elseif(value >= 1e4) then
                return ('%.1fk'):format(value / 1e3):gsub('%.?0+([km])$', '%1')
        else
                return value
        end
end

local function hex(r, g, b)
        if(type(r) == 'table') then
                if(r.r) then r, g, b = r.r, r.g, r.b else r, g, b = unpack(r) end
        end
        return ('|cff%02x%02x%02x'):format(r * 255, g * 255, b * 255)
end

oUF.Tags['[pvptime]'] = function(unit)
        return UnitIsPVP(unit) and not IsPVPTimerRunning() and '*' or IsPVPTimerRunning() and ('%d:%02d'):format((GetPVPTimer() / 1000) / 60, (GetPVPTimer() / 1000) % 60)
end

oUF.TagEvents['[pthreat]'] = 'UNIT_THREAT_LIST_UPDATE'
oUF.Tags['[pthreat]'] = function()
        local _, _, perc = UnitDetailedThreatSituation('player', 'target')
        return perc and ('%s%d%%|r'):format(hex(GetThreatStatusColor(UnitThreatSituation('player', 'target'))), perc)
end

oUF.Tags['[phealth]'] = function(unit)
        local min, max = UnitHealth(unit), UnitHealthMax(unit)
        
        local status = not UnitIsConnected(unit) and 'Offline' or UnitIsGhost(unit) and 'Ghost' or UnitIsDead(unit) and 'Dead'
        local target = unit == 'target' and UnitCanAttack('player', unit) and ('%s (%d|cff0090ff%%|r)'):format(shortVal(min), min / max * 100)
        local player = unit == 'player' and min ~= max and ('|cffff8080%d|r %d|cff0090ff%%|r'):format(min - max, min / max * 100)
        
        return status and status or target and target or player and player or min ~= max and ('%s |cff0090ff/|r %s'):format(shortVal(min), shortVal(max)) or max
end

oUF.Tags['[ppower]'] = function(unit)
        local _, str = UnitPowerType(unit)
        return ('%s%d|r'):format(hex(colors.power[str] or {1, 1, 1}), oUF.Tags['[curpp]'](unit) or '')
end

oUF.TagEvents['[pname]'] = 'UNIT_NAME_UPDATE UNIT_REACTION UNIT_FACTION'
oUF.Tags['[pname]'] = function(unit)
        local colorString = hex((UnitIsTapped(unit) and not UnitIsTappedByPlayer(unit)) and colors.tapped or
                (not UnitIsConnected(unit)) and colors.disconnected or
                (not UnitIsPlayer(unit)) and colors.reaction[UnitReaction(unit, 'player')] or
                (UnitFactionGroup(unit) and UnitIsEnemy(unit, 'player') and UnitIsPVP(unit)) and {1, 0, 0} or {1, 1, 1})

        return ('%s%s|r'):format(colorString, UnitName(unit))
end

oUF.TagEvents['[druidpower]'] = 'UNIT_MANA UPDATE_SHAPESHIFT_FORM'
oUF.Tags['[druidpower]'] = function(unit)
        local value = UnitPower(unit, 0)
        return UnitPowerType(unit) ~= 0 and ('|cff0090ff%d - %d%%|r'):format(value, value / UnitPowerMax(unit, 0) * 100)
end

Compare with Previous | Blame