- added option to hide levels
- added options to change name text colour of friendly and enemy units
- changed some config tooltips
- altered detection of nameplates
- alternate/contextual health display is now disabled by default
- continuing code clean-ups
- improved performance, memory usage slightly
decreased memory usage over last revision
castbars/castwarnings now work (broken since last revision)
self.player is set if the nameplate is a human player