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Rev Log message Author Age Path
152 SlikerHawk-99516 4058d 13h 04m /branches/
148 - fixed width of party frames
- fixed position of party frames
- merged changes from main trunk
- classbars now arranges bars with borders correctly

caveats:
there's a large space between party frames and the player frame to allow for druid's class bars. Work out where to put class bars.
SlikerHawk-99516 4126d 09h 43m /branches/
139 - health text on the player frame is now vertically centered SlikerHawk-99516 4212d 12h 48m /branches/
138 - push some changes from trunk... SlikerHawk-99516 4212d 14h 50m /branches/
137 - returned to custom layout by default in this branch... SlikerHawk-99516 4212d 15h 03m /branches/
130 SlikerHawk-99516 4221d 17h 12m /branches/
128 - removing out of date branch 008 SlikerHawk-99516 4221d 17h 33m /branches/
127 - removing out of date branch mop SlikerHawk-99516 4221d 17h 33m /branches/
126 - removing out of date branch new_layout SlikerHawk-99516 4221d 17h 33m /branches/
124 * since last revision
- now watching for profile changes to avoid future errors
SlikerHawk-99516 4221d 18h 03m /branches/
123 - bumped toc interface version to 50001
- updated ace3 libraries

* since last revision
- added arcane charge "combo point" tracking for arcane mages
- re-added backdraft tracking for warlocks
- changed: moved cast bar upwards
- changed: create backdrop for .group and .mini frames
- reverted to standard layout from my custom layout
- updated spell whitelist for warlocks, shaman, warriors, paladins and death knights.
SlikerHawk-99516 4221d 18h 08m /branches/
122 - BarFader fades out power/classbars too
- BarFader uses kui.frameFade rather than animation groups
- don't register UNIT_HAPPINESS to BarFader
- ClassBars now full width of power bar
- ClassBars, ArrangeBars adjusted to arrange correctly with new layout.lua
- ClassBars, ArrangeBars adjusts width of bars
- ClassBars reordered, comments cleaned
- ClassBars, eclipse bar highlights when eclipsed
- ClassBars temporary fix for possible oUF RegisterEvent bug
- ClassBars cb.types is now modular, not just for warlocks
- ClassBars nil object found in cb.types now hides container (for specializations which have no class bars)
- ClassBars priests now only have a class bar while shadow
- Combo points hidden while out of combat
- Combo points no longer displayed beneath cast bar
- Whitelist use spell IDs rather than names
- Whitelist 5.0.1 spells filled for shaman
SlikerHawk-99516 4284d 14h 31m /branches/
121 - add CallbackHandler-1.0 SlikerHawk-99516 4284d 21h 44m /branches/
120 SlikerHawk-99516 4284d 21h 46m /branches/
107 - i'll just put this over here SlikerHawk-99516 4513d 13h 57m /branches/
106 - out of date SlikerHawk-99516 4513d 13h 58m /branches/
105 - added: option to change the out of range alpha for group frames (/knp group fadealpha, default .3)
- added: option to show raid frames (/knp group raid, enabled by default)
- added: option to show party frames (/knp group party, enabled by default)
- added: option to greyscale de/buffs cast by someone else (/knp all greyscale, enabled by default - buffs on friendly targets, debuffs otherwise)
- added: option to show/hide power text (/knp all powertext, disabled by default)
- added: a border now appears around party, raid, focus and the player frame when their unit is targeted.
- changed: default scale is now unscaled regardless of uiscale, allowing for pixel-perfect..-ness.
- changed: all default frame and font sizes are smaller, to match the previous intended size when uiscale is disabled with a resolution of 1920x1080.
- changed: names displayed on party and raid frames are now 6 characters long, up from 4
- changed: a group member's role is now always visible regardless of their health (HAVE I DONE THIS BEFORE RELEASING?: this will be replaced by a role icon instead before release)
- changed: party/raid health bars now become red if the unit dies or releases.
- changed: a party/raid units' dead/online status no longer replaces its name.
- changed: specific debuffs (in whitelist.lua, RaidDebuffs) are now "important raid debuffs" - these are debuffs cast by a boss which will display over raid frames. (ANOTHER THING TO DO BEFORE RELEASE: fix debuff highlighting, todo.txt)

- PROBABLY NOT ACTUALLY fixed: debuffFlash now only shows debuffs which are curable, taking talents into account.

- removed: obsolete oufkui:Spawned() code
- removed: automatic scaling. Now just uses the scale setting.
- removed: repeated spells in whitelist.lua. (Probably already committed?)

---

commit: read notes, some things need fixing.
commit: there are some TEMPORARYs and TODOs left
commit: there's an unused "Global" de/buff list in whitelist.lua.

TEMPORARY: Raid frames have no power bar (hardcoded removed). TEMPORARY line on 645 of layout.lua.

global.lua: Apparently I didn't think I'd ever use args.texture in ok.CreateStatusBar so I removed it this revision. Um.

global.lua: Something to do with raid indicators (buffs) changed, I dunno

layout.lua: group frames now have a .Debuffs frame (for important raid debuffs)
SlikerHawk-99516 4513d 14h 11m /branches/
98 - lots of improvements to the last set of changes SlikerHawk-99516 4564d 23h 14m /branches/
97 - lots of design changes SlikerHawk-99516 4567d 14h 52m /branches/
96 - branching new layout SlikerHawk-99516 4567d 15h 35m /branches/

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