Rev |
Log message |
Author |
Age |
Path |
149 |
- class bars with no border now correctly anchor to bars which do have a border |
SlikerHawk-99516 |
4126d 04h 29m |
/trunk/oUF_Kui/elements/ClassBars.lua |
147 |
- class bars: chi now works with 5.1
- added sacred shield as a raid indicator for paladins
- bumped TOC to 50100 |
SlikerHawk-99516 |
4131d 10h 59m |
/trunk/oUF_Kui/elements/ClassBars.lua |
143 |
- ClassBars has OH MY GOD IT'S OH GOD I CAN'T LOOK AGH
- it's changed a bit but you shouldn't notice anything
- ClassBars now has bars for druid mushrooms
- Classbars chi (monk) colour has been changed |
SlikerHawk-99516 |
4204d 08h 45m |
/trunk/oUF_Kui/elements/ClassBars.lua |
136 |
- druid eclipse bar is a bit less shiny
- druid eclipse bar position has been fixed |
SlikerHawk-99516 |
4212d 10h 28m |
/trunk/oUF_Kui/elements/ClassBars.lua |
133 |
- the frame shadow is no longer extends the click-box of its parent (and as such, raid position settings may need to be changed/reset to default)
- barfader no longer keeps bars faded in when power is below 90%
- buffs on party frames should now be sized/aligned correctly
- count on de/buffs has been repositioned slightly
- combat feedback on the player and target frames has been repositioned slightly
- "big" and "name" text on thin frames has been repositioned slightly
- auras on the target frame should now be pixel perfect (at good scales)
- if vertical power bars is enabled on group frames, it will also be used on the pet and pettarget frames (yay, consistency)
- modified important spells for paladins
- completed important spells for warlocks
- completed important spells for priests
* from last revision
- class bars should now be correctly aligned to the left of the frame
- threat border highlighting now uses frame.shadow rather than just frame |
SlikerHawk-99516 |
4220d 07h 59m |
/trunk/oUF_Kui/elements/ClassBars.lua |
132 |
- changed: class bars should now correctly fill the full available width |
SlikerHawk-99516 |
4221d 02h 05m |
/trunk/oUF_Kui/elements/ClassBars.lua |
125 |
*
raid frames position can now be configured
bar fader now only fades health/power/class bars rather than the entire frame
class bars are now horizontal
class bars now support changing PowerMax values
class bars now support changing alternate powers
class bars now support a bunch of new alternate powers
"combat" "pvp" and "resting" flags on the player frame are now trendy and avant garde
removed frame background (so they look cool)
combo points now hide when out of combat
aura-combo-points now support debuffs on the target as well as buffs on the player
the highlighted-target border is now easier to see
class bars now hide when dead (like the power bar)
the coloured background of all bars is now slightly more opaque
now only using spellID for aura filters (rather than spell name)
changed position of power bar text
the portrait shade is now slightly more transparent
repositioned player/target cast bar
temporarily disabled sorting auras by time remaining due to possible ouf bug |
SlikerHawk-99516 |
4221d 12h 28m |
/trunk/oUF_Kui/elements/ClassBars.lua |
112 |
- changed: the order of death knights' rune bars is now bbffuu (from right to left).
^^ done by allowing a bar's "id" to be overridden by the "id" key in the class bars table |
SlikerHawk-99516 |
4477d 12h 16m |
/trunk/oUF_Kui/elements/ClassBars.lua |
75 |
- changed*: classbars for paladins and warlocks now hide the container rather than each individual bar
- changed*: cooldown timers can now be displayed on any aura rather than just player cast auras
- fixed: cooldown timers now display on pet debuffs |
SlikerHawk-99516 |
4736d 15h 30m |
/trunk/oUF_Kui/elements/ClassBars.lua |
66 |
- added: druid mana bar. Shown in the same location as the eclipse bar when you have less than 100% mana and are in a form which does not use mana
- changed: class bars now arrange themselves dynamically. This mainly affects totem bars; if only air and water totems are up, there is no longer a gap between the bars and the player frame |
SlikerHawk-99516 |
4772d 14h 57m |
/trunk/oUF_Kui/elements/ClassBars.lua |
61 |
- added: player status text to player frame. This shows when you're resting, in combat and if you're PVP'd (and a cooldown until you're not). PVP status is never shown if you are manually flagged for PVP.
- changed*: spell white lists have been moved into a different file, whitelist.lua
- changed*: some settings in config.lua have been moved into their own tables
- fixed: role text (tank/healer/DPS) displays on party frames correctly now
- fixed: text tags now have the relevant events registered to them
- fixed: auras will no longer print a unit name (or nil) to the default chat frame when they are created |
SlikerHawk-99516 |
4781d 08h 10m |
/trunk/oUF_Kui/elements/ClassBars.lua |
60 |
- changed: warlock and paladin class bars are now displayed in a single column of multiple bars rather than 3 large vertical bars
- changed: runes are now displayed in 3 columns of 2 bars
- changed: runes are now faded out until they are charged
- changed: rune colours
- fixed: issue where totem bars' tool-tip would cause an error if the totem had less than 60 seconds remaining |
SlikerHawk-99516 |
4782d 04h 46m |
/trunk/oUF_Kui/elements/ClassBars.lua |
58 |
- changed: sorting auras by time remaining is now enabled by default
- changed: class bars are now vertical and positioned to the right of the player frame
- changed: eclipse class bar is now a single bar which changes colour between lunar and solar
- changed: paladin class bars are now hidden when you have no holy power
- changed: warlock class bars are now hidden when you have all three soul shards
- changed: combat feedback on the player & target frames is now slightly further away from those frames
- changed: party frames are now anchored closer to eachother vertically.
- changed*: class bars now have a container frame
- fixed: bug where debuff frames were created for party frames even though they were never used
- removed*: function allowing frames to be hooked to the display of class bars
- removed*: unused code to create buff display for the player frame |
SlikerHawk-99516 |
4782d 13h 35m |
/trunk/oUF_Kui/elements/ClassBars.lua |
54 |
- added*: Class Bars now allows a function to be set which will be called when the visibility of any bar changes
- changed: default font, to a rounder one
- changed: fully updated death knight abilities for 4.0
- changed: cast bars are now anchored in a more consistent position
- changed: party frames are also anchored more consistently and will now be slightly repositioned when any class bar is shown
- changed*: Debuff Highlighting now returns more information about the debuff (though this is currently unused)
- changed*: code to set positions of text on health bars is much nicer now
- fixed: the right-click menu on frames should work again
- fixed: font sizes are now correctly fetched from config.lua
- fixed: font outline style is now correctly fetched from config.lua
- fixed*: removed some unused/unusable values from config.lua |
SlikerHawk-99516 |
4784d 02h 58m |
/trunk/oUF_Kui/elements/ClassBars.lua |
48 |
- added: totem bars now have a mouse-over tool-tip
- changed: number of buffs/debuffs per row on the target frame has been increased to 6, from 5.
- changed: improved BarFader technically (still disabled by default).
- changed: BarFader now fades in quickly and out slowly.
- fixed: BarFader no longer has a delay before reacting to a target change.
- fixed: debuffs on the target frame are now correctly separated from buffs.
- fixed: oUF_DebuffHighlight is now correctly not an optional dependency |
SlikerHawk-99516 |
4786d 09h 40m |
/trunk/oUF_Kui/elements/ClassBars.lua |
39 |
- fixed: threat highlighting actually works now
- fixed: cast bars will no longer break after dismissing/exiting or otherwise losing a pet or vehicle |
SlikerHawk-99516 |
4797d 13h 54m |
/trunk/oUF_Kui/elements/ClassBars.lua |
38 |
- added: option to sort auras on group frames by their time remaining.
- added: configuration for the cast bar. Most of it is unfinished.
- added: Living Seed, Thorns, Mark of the Wild and Entangling Roots as important abilities for druids.
- added: Arcane Blast as an important ability for magi.
- added: Holy Wrath as an important ability for paladins.
- changed: threat highlighting moved into its own element
- changed: druid, warrior and paladin important abilities now use GetSpellInfo.
- fixed: threat highlighting should work a little better now
- fixed: automatic scaling should be more accurate now, particularly when not using uiscale.
- fixed: correct number of important auras should be shown on group and target frames
- fixed: issue where frames sometimes wouldn't load upon first log in
- fixed: size of auras on the target frame |
SlikerHawk-99516 |
4802d 14h 48m |
/trunk/oUF_Kui/elements/ClassBars.lua |
34 |
- added: party frames now show a roles when at full health
- added: frames will attempt to automatically scale correctly
- added: Sunfire as an important ability for druids
- added: Colossus Smash as an important ability for warriors
- changed: scale setting in config.lua is now relative. Setting it to 1 will approximately double the size of the frames.
- changed: re-enabled the cooldown model for auras with cooldown timers
- fixed: cooldown timers now display on debuffs as well as buffs.
- fixed: party frames now go right and up, from the bottom left (rather than down and left from the top right).
- fixed: druids' eclipse bar will now show/hide correctly upon logging in
- known: party frames are not anchored correctly with certain uiscale/scale settings |
SlikerHawk-99516 |
4814d 06h 14m |
/trunk/oUF_Kui/elements/ClassBars.lua |
32 |
- added: aura timers, now displayed on party frames & important auras on the target
- added: option to disable inverted health bar colours for party frames
- fixed: buff counts now display above the cooldown model
- fixed: greatly improved display of eclipse for druids' class bars (at least in terms of consistency)
- fixed: issue where totem timers would appear white upon login regardless of the presence of any totems. Runes however still do this.
- fixed: class bars should be of the correct width now |
SlikerHawk-99516 |
4814d 11h 27m |
/trunk/oUF_Kui/elements/ClassBars.lua |
28 |
- oUF_Sliker -> oUF_Kui |
SlikerHawk-99516 |
4816d 10h 28m |
/trunk/oUF_Kui/elements/ClassBars.lua |